Commit History

Author SHA1 Message Date
  DjWarmonger a0e72785a6 Fixed doubled descriptions in creature window. 12 years ago
  DjWarmonger ce15eb37c2 - Fixed serialization of limiters 12 years ago
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 years ago
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 years ago
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 13 years ago
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
  DjWarmonger 31f82cade0 - Removed integer parameters from CCreature, all stats are now handled by Bonus System Only 13 years ago
  DjWarmonger 39d433c1c7 Moved game Modules to config file. 13 years ago
  DjWarmonger 9e0c9b4f49 Fixed #1042. Tweaks for Commander bonuses. 13 years ago
  DjWarmonger cf45239332 Fixed #1035. 13 years ago
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
  Ivan Savenko 50e8bc1704 - build system update 13 years ago
  DjWarmonger e3e4bc4c9c Second part of interactive Commander level-up. Quite messy. 13 years ago
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. 13 years ago
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 years ago
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 years ago
  Ivan Savenko 61ccabde53 - vcmi can be compiled with clang-3.1 13 years ago
  DjWarmonger e0135ab6a6 Fixed Commander artifacts management, including #968. 13 years ago
  DjWarmonger 3e4d0e73e8 Fixed #964. 13 years ago
  DjWarmonger 6419f953cb Some (disabled) work for commander artifacts. Hero artifacts window seems broken. 13 years ago
  DjWarmonger 5435101182 Lots of fixes and improvements for Commander interface. 13 years ago
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 years ago
  DjWarmonger 416c08260a - Basic Commander window 13 years ago
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
  DjWarmonger ee2768ab07 - Some work for commanders 13 years ago
  DjWarmonger f720038ca5 - Battle interface fixes. It's possible to move stacks & attack 13 years ago
  Ivan Savenko 66f5b5e2d7 - gcc compile fixes 13 years ago