Commit History

Author SHA1 Message Date
  AlexVinS a109580b91 Use const for ObjectTemplate 9 years ago
  ArseniyShestakov 9f565b81e9 CBankInfo: fix huge memory leak that appear in long run 10 years ago
  DjWarmonger abe02247b5 Fixed bank randomization. 10 years ago
  DjWarmonger 9e7b459882 Partial solution to #2206 10 years ago
  Ivan Savenko eef45b5ae8 Fixed warnings 10 years ago
  DjWarmonger a1e42caddd Banks won't use fuzzy engine at all, only center of mass. 11 years ago
  Ivan Savenko 69c6a3fa79 Fixed crash on visiting multi-creature dwellings (1874) 11 years ago
  Ivan Savenko 05d8fad314 Miscellaneous fixes to banks: 11 years ago
  DjWarmonger fe292dfa1d Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. 11 years ago
  DjWarmonger f65239b51f - Added faction-specific dwellings 11 years ago
  Ivan Savenko a1fff864e6 Fixed missing names for dwellings and creature banks 11 years ago
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 years ago
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 years ago
  Ivan Savenko 836c466f81 - Implementation of overrides for towns 11 years ago
  Ivan Savenko 7cfd9a0903 First part of implementation of some type-specific handlers. 11 years ago