تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Michał W. Urbańczyk a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?) 17 سال پیش
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 17 سال پیش
  Michał W. Urbańczyk 1f4b4364df Dismissing heroes / minor. 17 سال پیش
  Michał W. Urbańczyk bfad10a8e4 * added fast graphical cursor :) 17 سال پیش
  Michał W. Urbańczyk e5a064f36b Improved threa-safety, almost finished building structures in towns. 17 سال پیش
  Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 17 سال پیش
  Michał W. Urbańczyk 28d5c184a9 Mines and object visitable once per week working. 17 سال پیش
  Michał W. Urbańczyk 03287540c7 Further code for objects (mines) - not finished. 17 سال پیش
  Michał W. Urbańczyk b4f383f196 Slowly recovering object scripts. 17 سال پیش
  Michał W. Urbańczyk add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. 17 سال پیش
  Michał W. Urbańczyk 08b6796545 Mainly refactoring 17 سال پیش
  Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. 17 سال پیش
  Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 17 سال پیش
  Michał W. Urbańczyk b3c5f19c0d Proper initialization of the first turn. 17 سال پیش
  Michał W. Urbańczyk b72d065265 Minor changes/cleanups. Adventure map is shown :) 17 سال پیش
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization 17 سال پیش
  Michał W. Urbańczyk b0002ff50b * added files for future server 17 سال پیش