Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko a19c9eccc4 Fix ios compile %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cb4f5edae9 All Heroes 3 texts are now passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko abb553d975 Next step of code refactoring: %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov f56acf8a80 fix crash on exiting Custom Campaign %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov bca46d9560 fix focusing input on Save screen %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 2710d1df50 Android: make keyboard appear and disappear only on demand %!s(int64=3) %!d(string=hai) anos
  Sergei Trofimovich e4dd2f6dd8 client/lobby/SelectionTab.cpp: initialize generalSortingBy before use %!s(int64=4) %!d(string=hai) anos
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos