Ivan Savenko
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39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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1 year ago |
Ivan Savenko
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81af66d35b
Move visit query to a separate class, remove no longer needed Cast.h
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1 year ago |
Ivan Savenko
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29f87d6407
pass object/hero parameters directly instead of passing query
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1 year ago |
Ivan Savenko
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2a05fbdd50
Unified handling of battle sides ID's
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1 year ago |
Ivan Savenko
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f39aaf2495
After-battle object visitation will now occur after levelups
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1 year ago |
Laserlicht
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119fa1e96c
seperate path for ai vs human
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1 year ago |
Laserlicht
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37f621abbd
fix visiting objects other than town
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1 year ago |
Laserlicht
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b0b3b9bb84
fix castle replay
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1 year ago |
Laserlicht
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7f58333ef9
quick combat vs ai
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1 year ago |
Ivan Savenko
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5df98f3eca
Allow timer pause pack on opening settings menu in battle
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1 year ago |
Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
Ivan Savenko
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d257fb37f0
Use optional instead of Json for queries
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2 years ago |
Ivan Savenko
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1f1f978328
Fixed battle replay
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2 years ago |
Ivan Savenko
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9fa7a93fb0
Properly pass battleID in all battle netpack's
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2 years ago |
Ivan Savenko
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3a88180494
Separated game and battle callback (server & client only)
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2 years ago |
Ivan Savenko
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fc4dfda00f
Added support for concurrent battles to gamestate and server
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2 years ago |
Ivan Savenko
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6297140bf5
Start of stabilization - battles now start correctly
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2 years ago |
Ivan Savenko
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323772fc2e
Split CQuery file into multiple files
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2 years ago |