Commit History

Author SHA1 Message Date
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
  Ivan Savenko 81af66d35b Move visit query to a separate class, remove no longer needed Cast.h 1 year ago
  Ivan Savenko 29f87d6407 pass object/hero parameters directly instead of passing query 1 year ago
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
  Ivan Savenko f39aaf2495 After-battle object visitation will now occur after levelups 1 year ago
  Laserlicht 119fa1e96c seperate path for ai vs human 1 year ago
  Laserlicht 37f621abbd fix visiting objects other than town 1 year ago
  Laserlicht b0b3b9bb84 fix castle replay 1 year ago
  Laserlicht 7f58333ef9 quick combat vs ai 1 year ago
  Ivan Savenko 5df98f3eca Allow timer pause pack on opening settings menu in battle 1 year ago
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 years ago
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries 2 years ago
  Ivan Savenko 1f1f978328 Fixed battle replay 2 years ago
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's 2 years ago
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 years ago
  Ivan Savenko fc4dfda00f Added support for concurrent battles to gamestate and server 2 years ago
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly 2 years ago
  Ivan Savenko 323772fc2e Split CQuery file into multiple files 2 years ago