Vadim Glazunov
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a1dd7f22f9
gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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70673674dc
* setting army formation
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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629d934810
* moved CConsoleHandler to lib (update project files)
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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e71b40ccc5
* counterattacks
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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bca18a31c3
* fixed crashes when town is placed out of the map boundaries
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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7722d058f0
Fixed issues reported by Zamolxis:
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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6613955463
* hero placed in the town starts as visiting hero, not garrisoned
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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0607ec70cf
Support for Tree of knowledge and minor changes.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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1c7e3718a7
* swapping artifacts (needs testing)
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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22ade5efbe
* make compatible with boost 1.36.0 (there was breaking change in boost::function)
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%!s(int64=17) %!d(string=hai) anos |
Vadim Glazunov
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c94fbbf228
Changes to compile under gcc
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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61e66fa89c
* icon in infobox showing that there is hero in town garrison
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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346af53961
* showing creature amount in the CCreInfoWindow
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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52f6de2877
Fixed entering/leaving town.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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59b808f4e1
* removing objects (resources, chests, dismissing heroes)
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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b89c951d09
* version set to 0.62
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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6e02c1c5db
* corrected typo in cr_shots
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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15ff21e84c
Battles: attacking, shooting, killing.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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d8eb861117
Battles:
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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c7bb04235c
* merged changes in pregame
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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a5354271e2
* improvements in battle support - moving creatures work though there are small graphic glitches
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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a15ffb06e6
* compiles under MSVC (haven't I broken anything on gcc?)
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%!s(int64=17) %!d(string=hai) anos |
Vadim Glazunov
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6e737bbf3c
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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dc82232e70
Hover text for heroes.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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1f4b4364df
Dismissing heroes / minor.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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e5a064f36b
Improved threa-safety, almost finished building structures in towns.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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5c5c80933b
Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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28d5c184a9
Mines and object visitable once per week working.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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03287540c7
Further code for objects (mines) - not finished.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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b4f383f196
Slowly recovering object scripts.
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%!s(int64=17) %!d(string=hai) anos |