Commit History

Autor SHA1 Mensaxe Data
  Vadim Glazunov a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 70673674dc * setting army formation %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 629d934810 * moved CConsoleHandler to lib (update project files) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk e71b40ccc5 * counterattacks %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7722d058f0 Fixed issues reported by Zamolxis: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6613955463 * hero placed in the town starts as visiting hero, not garrisoned %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 0607ec70cf Support for Tree of knowledge and minor changes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1c7e3718a7 * swapping artifacts (needs testing) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov c94fbbf228 Changes to compile under gcc %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 61e66fa89c * icon in infobox showing that there is hero in town garrison %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 346af53961 * showing creature amount in the CCreInfoWindow %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 52f6de2877 Fixed entering/leaving town. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 59b808f4e1 * removing objects (resources, chests, dismissing heroes) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6e02c1c5db * corrected typo in cr_shots %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 15ff21e84c Battles: attacking, shooting, killing. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk d8eb861117 Battles: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c7bb04235c * merged changes in pregame %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a5354271e2 * improvements in battle support - moving creatures work though there are small graphic glitches %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk dc82232e70 Hover text for heroes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1f4b4364df Dismissing heroes / minor. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk e5a064f36b Improved threa-safety, almost finished building structures in towns. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 28d5c184a9 Mines and object visitable once per week working. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 03287540c7 Further code for objects (mines) - not finished. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b4f383f196 Slowly recovering object scripts. %!s(int64=17) %!d(string=hai) anos