Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 17 yıl önce
  Michał W. Urbańczyk 1f4b4364df Dismissing heroes / minor. 17 yıl önce
  Michał W. Urbańczyk bfad10a8e4 * added fast graphical cursor :) 17 yıl önce
  Michał W. Urbańczyk e5a064f36b Improved threa-safety, almost finished building structures in towns. 17 yıl önce
  Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 17 yıl önce
  Michał W. Urbańczyk 28d5c184a9 Mines and object visitable once per week working. 17 yıl önce
  Michał W. Urbańczyk 03287540c7 Further code for objects (mines) - not finished. 17 yıl önce
  Michał W. Urbańczyk b4f383f196 Slowly recovering object scripts. 17 yıl önce
  Michał W. Urbańczyk add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. 17 yıl önce
  Michał W. Urbańczyk 08b6796545 Mainly refactoring 17 yıl önce
  Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. 17 yıl önce
  Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 17 yıl önce
  Michał W. Urbańczyk b3c5f19c0d Proper initialization of the first turn. 17 yıl önce
  Michał W. Urbańczyk b72d065265 Minor changes/cleanups. Adventure map is shown :) 17 yıl önce
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization 17 yıl önce
  Michał W. Urbańczyk b0002ff50b * added files for future server 17 yıl önce