Historique des commits

Auteur SHA1 Message Date
  DjWarmonger a1e42caddd Banks won't use fuzzy engine at all, only center of mass. il y a 11 ans
  Ivan Savenko 69c6a3fa79 Fixed crash on visiting multi-creature dwellings (1874) il y a 11 ans
  Ivan Savenko 05d8fad314 Miscellaneous fixes to banks: il y a 11 ans
  DjWarmonger fe292dfa1d Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. il y a 11 ans
  DjWarmonger f65239b51f - Added faction-specific dwellings il y a 11 ans
  Ivan Savenko a1fff864e6 Fixed missing names for dwellings and creature banks il y a 11 ans
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win il y a 11 ans
  Ivan Savenko ab475195ac Banks now use new scheme as well il y a 11 ans
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes il y a 11 ans
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. il y a 11 ans
  Ivan Savenko 836c466f81 - Implementation of overrides for towns il y a 11 ans
  Ivan Savenko 7cfd9a0903 First part of implementation of some type-specific handlers. il y a 11 ans