ArseniyShestakov
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a1fe2ebc44
Pathfinding: restore gamestate usage to avoid overhead
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10 years ago |
ArseniyShestakov
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438a444443
CGHeroInstance: move native terrain check into getNativeTerrain
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10 years ago |
ArseniyShestakov
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5ae6225ebc
TurnInfo: implement internal bonus cache for most used bonuses
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10 years ago |
ArseniyShestakov
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e91d79414b
PathfinderOptions: use settings and move all defaults into schema
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10 years ago |
ArseniyShestakov
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cb61572878
TurnInfo: add cache for bonuses selection
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10 years ago |
ArseniyShestakov
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7101083a24
CPathfinder: restore transit via garrisons
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10 years ago |
ArseniyShestakov
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ab9680a7d9
CPathfinder: handle event object properly everywhere
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10 years ago |
ArseniyShestakov
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fe12b8f664
Pathfinding: re-introduce EAccessibility::FLYABLE
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10 years ago |
ArseniyShestakov
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c2ba3e3faf
CPathfinderHelper: very firts pass over getNeighbours
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10 years ago |
ArseniyShestakov
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73d8687785
CPathfinder: add some comments and TODO for future changes
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10 years ago |
ArseniyShestakov
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578aa2acd4
Pathfinding: don't use gamestate directly as it's not needed
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10 years ago |
ArseniyShestakov
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d524b4eabe
CPathfinder: get rid of addNeighbours coord argument
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10 years ago |
ArseniyShestakov
|
8f72d73241
CPathfinder: update teleport code and use TurnInfo for whirlpools
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10 years ago |
ArseniyShestakov
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0949283cb9
Pathfinding: pass PathfinderOptions to helper and avoid changing them
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10 years ago |
ArseniyShestakov
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3185b64fb0
CPathfinder: rename cObj and dObjt to ctObj and dtObj
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10 years ago |
ArseniyShestakov
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6dd9572644
CPathfinder: cleanup checks for source node visitable object
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10 years ago |
ArseniyShestakov
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aa59ad05ed
CPathfinder: don't access map->guardingCreaturePositions directly
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10 years ago |
ArseniyShestakov
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324cf5490c
CPathfinder: fix movement into guardian tile
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10 years ago |
ArseniyShestakov
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0be9d21132
CPathfinder: add rule that hero in boat can't visit empty boats
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10 years ago |
ArseniyShestakov
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d2baa5b0d0
Pathfinding: move isLayerAvailable into TurnInfo
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10 years ago |
ArseniyShestakov
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abc4ea272f
TurnInfo: store all bonuses and use TileInfo for everything
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10 years ago |
ArseniyShestakov
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9ed9d94009
TurnInfo: first step towards better abstraction
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10 years ago |
ArseniyShestakov
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942c0cd718
CPathfinder: improve support for whirlpools
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10 years ago |
ArseniyShestakov
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d76b2b7ca8
CPathsInfo: rework nodes multi_array allocation
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10 years ago |
ArseniyShestakov
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09473f6648
CPathfinder: move embark special case to isMovementToDestPossible
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10 years ago |
ArseniyShestakov
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46b923713b
Pathfinding: rework isLayerTransitionPossible and fix formatting
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10 years ago |
ArseniyShestakov
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f1311abd0b
CPathfinder: move node action code into getDestAction
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10 years ago |
ArseniyShestakov
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4aaf6191a5
CPathfinder: implemented originalMovementRules option
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10 years ago |
ArseniyShestakov
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2b6851b3d2
Pathfinding: use unique_ptr for hlp and fix few rules
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10 years ago |
ArseniyShestakov
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9a63735c24
CPathfinderHelper: implement TurnInfo to avoid bonus re-checking
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10 years ago |