|  Laserlicht | a24e78a210
							
							real unlimited movement (like in OH3) | 1 rok pred | 
				
					
						|  Ivan Savenko | 3f60c1b0b3
							
							Remove excessive logging | 1 rok pred | 
				
					
						|  Ivan Savenko | d3d5b67b22
							
							Merge pull request #3207 from IvanSavenko/skill_selection_fix | 1 rok pred | 
				
					
						|  Ivan Savenko | 71825fcc4e
							
							Fix crash on artifact movement | 1 rok pred | 
				
					
						|  Ivan Savenko | e9ac8c67c1
							
							Reworked and fixed selection of secondary skills: | 1 rok pred | 
				
					
						|  Ivan Savenko | 9f906ff1d2
							
							Remove pointer to CGObjectInstance from map header | 1 rok pred | 
				
					
						|  Ivan Savenko | d71b0b6952
							
							Merge pull request #3179 from vcmi/fix-3173 | 1 rok pred | 
				
					
						|  Ivan Savenko | 76956cfe3a
							
							Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 | 1 rok pred | 
				
					
						|  Ivan Savenko | 96c81be68e
							
							Win/loss conditions now use VariantIdentifier. Removed non-implemented | 2 rokov pred | 
				
					
						|  Ivan Savenko | abad4b01ce
							
							Remove explicit convesion to int in operators | 2 rokov pred | 
				
					
						|  Ivan Savenko | 0842f5afee
							
							Removed remaining usages of std::vector<bool> | 2 rokov pred | 
				
					
						|  Ivan Savenko | 20ef3a69e7
							
							Fix most of memleaks discovered by valgrind | 1 rok pred | 
				
					
						|  Andrii Danylchenko | 142d0083d5
							
							#3173 - fix trap crash on random hero | 1 rok pred | 
				
					
						|  Ivan Savenko | 6b81012f31
							
							Use variant identifier in netpacks where applicable | 2 rokov pred | 
				
					
						|  Ivan Savenko | 86a3806bec
							
							MetaString refactor to eliminate integer usage for identifiers | 2 rokov pred | 
				
					
						|  Andrii Danylchenko | 0927d3e3e8
							
							Merge pull request #3145 from vcmi/fix-3142 | 2 rokov pred | 
				
					
						|  Andrii Danylchenko | d50ebd7d58
							
							#3142 - fi custom campaign selection screen | 2 rokov pred | 
				
					
						|  Ivan Savenko | 184f5a72cc
							
							Use toEntity/toXXX methods in Identifier instead VLC objects access | 2 rokov pred | 
				
					
						|  Ivan Savenko | 8d5fa41a19
							
							Minor fixes | 2 rokov pred | 
				
					
						|  Ivan Savenko | 10e50548e7
							
							Converted Component class to use VariantIdentifier instead of int | 2 rokov pred | 
				
					
						|  Ivan Savenko | b42f073f0c
							
							Stabilization | 2 rokov pred | 
				
					
						|  Ivan Savenko | 8346d71c98
							
							Remove more subID access | 2 rokov pred | 
				
					
						|  Ivan Savenko | 5cdbf408c7
							
							Slightly simplified heroes initialization | 2 rokov pred | 
				
					
						|  Ivan Savenko | 461c481ef3
							
							Fix game startup | 2 rokov pred | 
				
					
						|  Ivan Savenko | 7a09646009
							
							Cleaned up dwelling randomization | 2 rokov pred | 
				
					
						|  Ivan Savenko | dcb8f4fc7b
							
							Moved object type randomization to object class | 2 rokov pred | 
				
					
						|  Ivan Savenko | 03e1169781
							
							Reduced number of accesses to CGObjectInstance::subID | 2 rokov pred | 
				
					
						|  Ivan Savenko | 7107b3202f
							
							Merge pull request #3069 from SoundSSGood/artifact-location-id | 2 rokov pred | 
				
					
						|  Andrii Danylchenko | 1418e6884e
							
							Merge pull request #2847 from vcmi/trap-1912 | 2 rokov pred | 
				
					
						|  SoundSSGood | ab2f6abb87
							
							ArtifactLocation now use ID for artHolder identification part2 | 2 rokov pred |