Commit History

Author SHA1 Message Date
  krs dab07bdef9 Now unit range is shown in Tactics phase as well 2 years ago
  nordsoft ce3028bd73 Intermediate commit 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Konstantin e0715a76c8 vcmi: reduce CStack usage a little bit 2 years ago
  Ivan Savenko 970981cfc9 Show information on potential kills in attack tooltip 2 years ago
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct 2 years ago
  Ivan Savenko b86969909a Fixes compilation due to changes in callback interface 2 years ago
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch 2 years ago
  Ivan Savenko e9e549148d Implemented teleportation animation effect 2 years ago
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers 2 years ago
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 years ago
  Soar Qin c87df8e704 Fix warnings/errors on MSVC (#753) 3 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Andrii Danylchenko 36854742e4 Fix StupidAI trying to attack through obstacle 4 years ago
  Dmitry Orlov ef6220ebec Fix: Creature resolution failed when mod is in the custom directory 4 years ago
  Andrii Danylchenko ea073c81d3 2184 - fix battlefield corners unreachable for 2 hex units 5 years ago
  John Bolton a05ae78e67 Fixed lots of warnings. 5 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
  Arseniy Shestakov da117e9255 Code style: remove void from constructors without arguments 7 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  Arseniy Shestakov dbcd79c48a Code cleanup: remove double and unneded semicolons 8 years ago
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. 8 years ago
  DjWarmonger 90d39ca2af Fix CID 1197519 9 years ago
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer 9 years ago
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 years ago
  AlexVinS 22884d9150 AI logging convert 1 9 years ago
  AlexVinS dd70e74769 [AI] relaxed logging 9 years ago
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  Arseniy Shestakov 2cfdfca7e5 Battles: fix more cases where invalid wall hex position present 9 years ago
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago