Laserlicht
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00692888df
sonar cloud fixes
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1 year ago |
Laserlicht
|
39aaa6fe32
data to clipboard; simplify types
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1 year ago |
Laserlicht
|
0e207e7f64
change naming
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1 year ago |
Laserlicht
|
ac30f7757b
changed naming
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1 year ago |
Laserlicht
|
26b164b7ca
change naming
|
1 year ago |
Laserlicht
|
5dae5ed30e
input modi detection
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1 year ago |
Ivan Savenko
|
7267e02b8d
Better handling of Ctrl / Cmd modifier keys on Apple systems:
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1 year ago |
Ivan Savenko
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89d6ddd916
Allow input configuration via config file
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1 year ago |
Ivan Savenko
|
0d8d75afd4
Spaces -> tabs
|
1 year ago |
kdmcser
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876bae0b73
delete useless include and open joystick in InputSourceGameController constructor.
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1 year ago |
kdmcser
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beaebb3a5f
a simple implement for game controller
|
1 year ago |
Michael
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a354a7f696
compatible with older sdl
|
2 years ago |
Michael
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bd0f9bb280
preparation
|
2 years ago |
Ivan Savenko
|
f827571f9b
Fix assertion failure on exit due to mutex lock
|
2 years ago |
Michael
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ce00069dcd
haptic feedback on radial menu action
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2 years ago |
Ivan Savenko
|
0f8d53e978
Replaced SDL user events list with dispatching of arbitrary functors
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2 years ago |
Ivan Savenko
|
dfeeeb1f5f
Removed no longer used
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2 years ago |
Ivan Savenko
|
70155b48e1
Only show touchscreen options on systems that have one
|
2 years ago |
Ivan Savenko
|
34123c7f07
Minor refactoring of mouse input handling
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2 years ago |
Ivan Savenko
|
6981848288
Better documentation & cleanup
|
2 years ago |
Ivan Savenko
|
bb36336aed
Changed event queue to vector
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2 years ago |
Ivan Savenko
|
0e70f2998f
SDL event handling is now done exclusively in input handler
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2 years ago |
Ivan Savenko
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5e86b00dda
Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2 years ago |