MichalZr6
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a99274d72e
BattleHexArray - new container for BattleHexes
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hai 1 ano |
Ivan Savenko
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c0f5c7c0ea
Replace pointer with reference in pack apply functions
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hai 1 ano |
Ivan Savenko
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36c1ed670f
Support for configurable town fortifications
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hai 1 ano |
Ivan Savenko
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2a05fbdd50
Unified handling of battle sides ID's
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hai 1 ano |
Ivan Savenko
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63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
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hai 1 ano |
Alexander Wilms
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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hai 1 ano |
Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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c4e2417326
Fix crash on obstacle creation (e.g. moat)
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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8dfdfffd87
Use ResourcePath for audio files
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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56d69e790b
Renamed MetaString methods to more logical names
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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dfa2e2a349
Merge beta into develop
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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84af64ce6b
Removed magical initialization of registry via static variables
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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d8a237ba46
vcmi: add getTrigger method to obstacles
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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1100bc7a5b
obstacle: remove trigger animation and sound
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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cd1730b1fb
vcmi: remove obstacle caster logic
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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db428faeeb
vcmi: allow obstacles to store another spells
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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57c35f39ca
WIP: Moat placer
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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26db14b7b4
vcmi: expert dispel now works mechanically correct
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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edc9812559
obstacle: correct logic as in OH3
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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bdd976cc1e
vcmi: modernize spell effects v2
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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e82cc56ddb
vcmi: modernize lib/spells/effects
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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ccc6ebee0d
Cleared up gate blocking, Force Field can now block gates
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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526de47ca4
Removed 0.98 compatibility
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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500cf7f15d
EWallPart & EWallState are now enum class
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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e1a244beb0
Fix crash on firewall cast attempt
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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e791323502
Implemented placement sound for obstacles
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%!s(int64=2) %!d(string=hai) anos |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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%!s(int64=3) %!d(string=hai) anos |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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%!s(int64=7) %!d(string=hai) anos |