MichalZr6
|
8c3a417527
Cleanup
|
11 months ago |
MichalZr6
|
a99274d72e
BattleHexArray - new container for BattleHexes
|
1 year ago |
Ivan Savenko
|
2a05fbdd50
Unified handling of battle sides ID's
|
1 year ago |
Ivan Savenko
|
8dfdfffd87
Use ResourcePath for audio files
|
2 years ago |
Ivan Savenko
|
823ffa7a07
Always use ResourcePath for referencing images and animations
|
2 years ago |
Konstantin
|
1100bc7a5b
obstacle: remove trigger animation and sound
|
2 years ago |
Konstantin
|
db428faeeb
vcmi: allow obstacles to store another spells
|
2 years ago |
Konstantin
|
57c35f39ca
WIP: Moat placer
|
2 years ago |
Konstantin
|
e82cc56ddb
vcmi: modernize lib/spells/effects
|
2 years ago |
Ivan Savenko
|
52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
|
2 years ago |
Ivan Savenko
|
e791323502
Implemented placement sound for obstacles
|
2 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
|
8 years ago |