Commit History

Author SHA1 Message Date
  Ivan Savenko 0a27539fb5 Fixed crashes on loading with Tides of War mod 2 years ago
  Konstantin P 45ca449f2c vcmi: more optionals in bonuses 2 years ago
  Konstantin 3d46ee3182 TargetCondition: units with 100% MR is immune 2 years ago
  Konstantin b0d2787e86 vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Konstantin 29c76fb9bf HeroBonus: split BonusList 2 years ago
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Konstantin a639bd2606 spells: rework isMagical() 2 years ago
  Konstantin 0ffc440b53 vcmi: fix target condition regression 2 years ago
  Konstantin 1e7875cb36 vcmi: selector-based target conditions 2 years ago
  Konstantin 84f53485e2 vcmi: skill-agnostic first aid 2 years ago
  Konstantin 97fc424e98 vcmi: modernize lib/spells (except adventure one, needs major rework) 2 years ago
  Ivan Savenko facf77b3ae vstd::unique -> std::unique 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  nordsoft 92dc902748 Fix for #3228 and #3042 3 years ago
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly 5 years ago
  John Bolton 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. 5 years ago
  Michał Kalinowski 97a8380d07 Simplification fixes 6 years ago
  Michał Kalinowski ac6b477aa2 Simplify statements 6 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago