Commit History

Auteur SHA1 Bericht Datum
  Michał W. Urbańczyk a5354271e2 * improvements in battle support - moving creatures work though there are small graphic glitches 17 jaren geleden
  Michał W. Urbańczyk a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?) 17 jaren geleden
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 17 jaren geleden
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. 17 jaren geleden
  Michał W. Urbańczyk 1f4b4364df Dismissing heroes / minor. 17 jaren geleden
  Michał W. Urbańczyk e5a064f36b Improved threa-safety, almost finished building structures in towns. 17 jaren geleden
  Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 17 jaren geleden
  Michał W. Urbańczyk b4f383f196 Slowly recovering object scripts. 17 jaren geleden
  Michał W. Urbańczyk 08b6796545 Mainly refactoring 17 jaren geleden
  Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. 17 jaren geleden
  Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 17 jaren geleden
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization 17 jaren geleden
  Michał W. Urbańczyk 1b73678b7c Fighting with includes. 17 jaren geleden
  Michał W. Urbańczyk b0002ff50b * added files for future server 17 jaren geleden
  Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. 17 jaren geleden
  Michał W. Urbańczyk c351496a47 * moved map reading to the map.cpp 17 jaren geleden
  Michał W. Urbańczyk 4347996353 Cleanups + started splitting 17 jaren geleden
  Michał W. Urbańczyk dd9b506293 Merged changes from trunk (since r452) 17 jaren geleden
  Michał W. Urbańczyk 798fd11f65 radical cleanups 17 jaren geleden
  Michał W. Urbańczyk 608dc62ee8 * version set to 0.61 17 jaren geleden
  mateuszb 0b16616d7a Better pathfinder - it's not fixed completely as arrows for move in adventure map aren't always in appropriate color but it's significantly better. I'm not also sure how this pathfinder deals with different costs of straight and diagonal costs of move through a tile. 17 jaren geleden
  Michał W. Urbańczyk b53c01ab92 * fixed estate problems (#57) 17 jaren geleden
  Michał W. Urbańczyk 7d7abbb68d * no more divison by 0 in slider 17 jaren geleden
  Michał W. Urbańczyk b00cc9c628 * more code for creature info window and upgrades (still not finished) 17 jaren geleden
  Michał W. Urbańczyk 5b077531cd * improvements in recruitment window (slider won't allow to select more creatres than we can afford) 17 jaren geleden
  Michał W. Urbańczyk 2f2169b71f * improved slider ( #58 ) 17 jaren geleden
  Michał W. Urbańczyk 4ff5788e51 * version changed to 0.58 17 jaren geleden
  Michał W. Urbańczyk 06f278717c Splitting stacks 17 jaren geleden
  mateuszb 54f94cf5ef a bit of escaping battlefield (to be finished) 17 jaren geleden
  Michał W. Urbańczyk fb5c26437c * correctly calculated growths (including castles and horde structures) 17 jaren geleden