Michał W. Urbańczyk
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a5354271e2
* improvements in battle support - moving creatures work though there are small graphic glitches
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17 jaren geleden |
Michał W. Urbańczyk
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a15ffb06e6
* compiles under MSVC (haven't I broken anything on gcc?)
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17 jaren geleden |
Vadim Glazunov
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6e737bbf3c
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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17 jaren geleden |
Michał W. Urbańczyk
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cc7be20b07
Merged most of the changes from trunk.
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17 jaren geleden |
Michał W. Urbańczyk
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1f4b4364df
Dismissing heroes / minor.
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17 jaren geleden |
Michał W. Urbańczyk
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e5a064f36b
Improved threa-safety, almost finished building structures in towns.
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17 jaren geleden |
Michał W. Urbańczyk
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5c5c80933b
Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
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17 jaren geleden |
Michał W. Urbańczyk
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b4f383f196
Slowly recovering object scripts.
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17 jaren geleden |
Michał W. Urbańczyk
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08b6796545
Mainly refactoring
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17 jaren geleden |
Michał W. Urbańczyk
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3247a9a4dd
Rewrote hero moving code. Seems to be working.
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17 jaren geleden |
Michał W. Urbańczyk
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62b0365e70
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
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17 jaren geleden |
Michał W. Urbańczyk
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0c139e72f5
More changes for netcode/serialization
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17 jaren geleden |
Michał W. Urbańczyk
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1b73678b7c
Fighting with includes.
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17 jaren geleden |
Michał W. Urbańczyk
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b0002ff50b
* added files for future server
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17 jaren geleden |
Michał W. Urbańczyk
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ea8562a6b1
Rest of commit: broken battles, starting hero, town displaying and linker errors.
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17 jaren geleden |
Michał W. Urbańczyk
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c351496a47
* moved map reading to the map.cpp
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17 jaren geleden |
Michał W. Urbańczyk
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4347996353
Cleanups + started splitting
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17 jaren geleden |
Michał W. Urbańczyk
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dd9b506293
Merged changes from trunk (since r452)
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17 jaren geleden |
Michał W. Urbańczyk
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798fd11f65
radical cleanups
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17 jaren geleden |
Michał W. Urbańczyk
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608dc62ee8
* version set to 0.61
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17 jaren geleden |
mateuszb
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0b16616d7a
Better pathfinder - it's not fixed completely as arrows for move in adventure map aren't always in appropriate color but it's significantly better. I'm not also sure how this pathfinder deals with different costs of straight and diagonal costs of move through a tile.
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17 jaren geleden |
Michał W. Urbańczyk
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b53c01ab92
* fixed estate problems (#57)
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17 jaren geleden |
Michał W. Urbańczyk
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7d7abbb68d
* no more divison by 0 in slider
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17 jaren geleden |
Michał W. Urbańczyk
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b00cc9c628
* more code for creature info window and upgrades (still not finished)
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17 jaren geleden |
Michał W. Urbańczyk
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5b077531cd
* improvements in recruitment window (slider won't allow to select more creatres than we can afford)
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17 jaren geleden |
Michał W. Urbańczyk
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2f2169b71f
* improved slider ( #58 )
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17 jaren geleden |
Michał W. Urbańczyk
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4ff5788e51
* version changed to 0.58
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17 jaren geleden |
Michał W. Urbańczyk
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06f278717c
Splitting stacks
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17 jaren geleden |
mateuszb
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54f94cf5ef
a bit of escaping battlefield (to be finished)
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17 jaren geleden |
Michał W. Urbańczyk
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fb5c26437c
* correctly calculated growths (including castles and horde structures)
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17 jaren geleden |