Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. 15 years ago
  mateuszb 957f1764d7 * some progress in StupidAI 15 years ago
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. 15 years ago
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 years ago
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 years ago
  mateuszb 4929cf9782 * enum for secondary skills 15 years ago
  Michał W. Urbańczyk 2fe8b07f4f Little more development for duel mode. 15 years ago
  mateuszb af2c4633ad * partially done duel mode 15 years ago
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached 15 years ago
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 years ago
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 years ago
  mateuszb 23c501b79e some changes 15 years ago
  Michał W. Urbańczyk fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. 15 years ago
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 15 years ago
  Michał W. Urbańczyk 7c3f3d20c3 Stacks #2 -> towards new system of stack operations. 15 years ago
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 15 years ago
  Michał W. Urbańczyk 9250cc8adf Separated CStack and CStackInstance. 15 years ago
  Michał W. Urbańczyk 27f83ea8c3 Further work on bonus system. 15 years ago
  Michał W. Urbańczyk cdf7b2b4d9 Bonuses now use pointers. 15 years ago
  Michał W. Urbańczyk 4d657eaf47 Merges from trunk. Minor changes. 15 years ago
  Michał W. Urbańczyk 9028684697 Disemboweling the system. 15 years ago
  Michał W. Urbańczyk bce805dacc Restored Warmonger's changes to artifacts system. 15 years ago
  Ivan Savenko 9771dd12ff - changes in LodHandler: 15 years ago
  Michał W. Urbańczyk 1c8d909433 Hotfix for loading game. 15 years ago
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 years ago
  Michał W. Urbańczyk 0f36095dc7 Less "crashy" campaigns. 15 years ago
  Michał W. Urbańczyk c299a1cdea Fixed desync. 15 years ago
  DjWarmonger d823b18c72 Fixed 625, probably also 628 and 568. Minor fixes. 15 years ago
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. 15 years ago