nordsoft
|
de159df481
Rename boats
|
%!s(int64=2) %!d(string=hai) anos |
nordsoft
|
ed798b06da
Prepare transport enum
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
3738171b21
Refactoring of H3M loader to make HotA format support easier
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
fedf7d377c
vcmi: remove TFaction
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
dd196f2aa8
vcmi: slightly rework limiters
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
f8eba58003
vcmi: remove ALL_CREATURES propagator
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
235fddaf4b
vcmi: constexpr IDs
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
11b237a23c
vcmi: massive refactoring v1
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
8968f0ef0e
vcmi: change EAlignment to enum class
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
307065a633
Merge beta into develop
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
a64f35c933
Merge pull request #1765 from vcmi/fix_horde_buildings_load
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
b2f5042942
Merge pull request #1783 from vcmi/beta
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
b875da108b
Merge pull request #1717 from SoundSSGood/backpack-limit-size
|
%!s(int64=2) %!d(string=hai) anos |
Andrii Danylchenko
|
a0de223901
Merge pull request #1772 from vcmi/fix_invalid_native_terrain
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
4eed0b2c9e
Added workaround for Dungeon towers
|
%!s(int64=2) %!d(string=hai) anos |
Tomasz Zieliński
|
00a77e3c5f
Probably found the root cause of terrain problems.
|
%!s(int64=2) %!d(string=hai) anos |
Tomasz Zieliński
|
392061e97e
Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town).
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
31147ac83b
refactoring: TDmgRange pair -> DamageRange struct
|
%!s(int64=2) %!d(string=hai) anos |
SoundSSGood
|
19096f39f0
Backpack limit. Amount of fixes.
|
%!s(int64=2) %!d(string=hai) anos |
SoundSSGood
|
37edffd788
GameConstants upd
|
%!s(int64=2) %!d(string=hai) anos |
SoundSSGood
|
72122fb433
CArtifact, CArtifactInstance, CCombinedArtifactInstance reorganization
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
4c4498b22a
vcmi: modernize rest of lib
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
260f6d626c
Implemented translations for H3M maps
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
5f181e25af
vcmi: modernize lib/mapObjects
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
b86969909a
Fixes compilation due to changes in callback interface
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
17fc9d8d8f
Merge with vcmi/develop
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
05ac217b0f
Merge with vcmi/develop
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
633b9ef3be
Native terrain is now required for faction, opt-out with value "none"
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
6ea7add4bb
Merge pull request #1394 from SoundSSGood/art-move-fix
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
ccc6ebee0d
Cleared up gate blocking, Force Field can now block gates
|
%!s(int64=2) %!d(string=hai) anos |