|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 years ago | 
				
					
						|  Dmitry Orlov | c99b8b54e6
							
							Fix: 'Load' and 'Main menu' in-game buttons should work properly | 4 years ago | 
				
					
						|  Dmitry Orlov | 195fb8ff41
							
							Mod system improvement Part I : Fix content losing after deserialization | 5 years ago | 
				
					
						|  John Bolton | c61bae4060
							
							Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. | 5 years ago | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 years ago | 
				
					
						|  Victor Luchits | f68b449e5e
							
							More formatting | 5 years ago | 
				
					
						|  Victor Luchits | febbeaeeed
							
							Close the global log targets on exit, flushing log files to disk | 6 years ago | 
				
					
						|  Zsolt Sz. Sztupák | e6f1ab6539
							
							Fix SDL letterboxing on Android builds | 5 years ago | 
				
					
						|  Dydzio | 1cc2ef537b
							
							Add proper thread synchronization for campaigns | 6 years ago | 
				
					
						|  Dydzio | 2b6fe9298a
							
							Hackfix for campaigns | 6 years ago | 
				
					
						|  Alexander Shishkin | b00e935e4d
							
							Warnings fixes (#538) | 6 years ago | 
				
					
						|  AlexVinS | 5693e72442
							
							fixed crash on quit | 7 years ago | 
				
					
						|  AlexVinS | d1931c91d7
							
							Fixed wrong cursor position in full screen mode | 7 years ago | 
				
					
						|  Alexander Shishkin | 75f8c8b29a
							
							Gui cleanup4 (#446) | 7 years ago | 
				
					
						|  Karlis Senko | 40e6292ed2
							
							Fix memory leaks in launcher. | 7 years ago | 
				
					
						|  Henning Koehler | 2ede3783dd
							
							Settings: savefrequency is now configurable in launcher | 7 years ago | 
				
					
						|  Arseniy Shestakov | 4af288aee4
							
							Refactoring of main menu related code | 7 years ago | 
				
					
						|  Alexander Shishkin | 5c09f751b3
							
							Gui cleanup3 - UI refactoring to use smart pointers (#440) | 7 years ago | 
				
					
						|  Arseniy Shestakov | ac66fc7f42
							
							Full rework of pre-game interface and networking | 7 years ago | 
				
					
						|  Henning Koehler | 02b5a5e830
							
							Make bonus stacking configurable + fix duplicate propagation/inheritance (#433) | 7 years ago | 
				
					
						|  AlexVinS | 0b70baa95e
							
							Spells configuration version 2 (effect-based) | 8 years ago | 
				
					
						|  Arseniy Shestakov | da117e9255
							
							Code style: remove void from constructors without arguments | 7 years ago | 
				
					
						|  Arseniy Shestakov | f15cadc87b
							
							Implement configurable object sounds: ambient, visit and removal | 8 years ago | 
				
					
						|  Michał Kalinowski | 26a222ac62
							
							Change JsonType to enum class (#393) | 8 years ago | 
				
					
						|  AlexVinS | 9bdd2c8d3f
							
							Implemented new debug command "convert txt" | 8 years ago | 
				
					
						|  Arseniy Shestakov | c6ff28936d
							
							Client: change intro video position | 8 years ago | 
				
					
						|  Arseniy Shestakov | 5fce56d23e
							
							CMake: add ENABLE_DEBUG_CONSOLE option for Windows enabled by default | 8 years ago | 
				
					
						|  Arseniy Shestakov | fee999300e
							
							VCMIDirs: add hack to run from single directory on Mac and Linux | 8 years ago | 
				
					
						|  Arseniy Shestakov | 7dca95c8cc
							
							CMake: multiple improvements for builds and project generation | 8 years ago | 
				
					
						|  Arseniy Shestakov | 56f89270db
							
							macOS: full rework of Mac packaging process | 8 years ago |