|  DjWarmonger | a7ed3ee3d0
							
							Fixed #987 | 12 lat temu | 
				
					
						|  Ivan Savenko | 8273f323b1
							
							- it is possible to edit data of another mod or H3 data via mods | 12 lat temu | 
				
					
						|  Ivan Savenko | 3285f1910b
							
							- finally, solution for imageIndex fields. All image lists will be generated in runtime | 12 lat temu | 
				
					
						|  DjWarmonger | a9cfb4bddb
							
							Refactoring, fixed #1255 | 12 lat temu | 
				
					
						|  Ivan Savenko | 4db13ba845
							
							- proper destructors for handlers and lib objects | 12 lat temu | 
				
					
						|  Ivan Savenko | c6cc6e6301
							
							Large changeset, first part of editing H3 objects via mods feature. Changes: | 12 lat temu | 
				
					
						|  Michał W. Urbańczyk | d1d67caa0b
							
							Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. | 12 lat temu | 
				
					
						|  Michał W. Urbańczyk | e8354908c3
							
							Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous  creature bank issues: #955, #1053, #1063, #1191. Needs testing. | 12 lat temu | 
				
					
						|  beegee1 | f10ba48c77
							
							- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger | 12 lat temu | 
				
					
						|  beegee1 | c7c2686379
							
							- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets | 12 lat temu | 
				
					
						|  beegee1 | ee51c5beb5
							
							- Renamed /lib subfolders to lowercase | 12 lat temu | 
				
					
						|  Ivan Savenko | c927913f5f
							
							- Improved json validation. Now it support most of features from latest json schema draft | 12 lat temu | 
				
					
						|  DjWarmonger | c8bb363a45
							
							Fixed Death Stare of Commanders, additional tweaks. | 12 lat temu | 
				
					
						|  Ivan Savenko | a9fe9e9e8b
							
							- fixed #1229 and #1245 | 12 lat temu | 
				
					
						|  Ivan Savenko | c4c592b773
							
							- bugfixing: #1243, #1227, #1241, #1236, #1233 | 12 lat temu | 
				
					
						|  alexvins | 2eb8263e51
							
							Basic Configuration for bonus types | 12 lat temu | 
				
					
						|  mateuszb | dbec99ffc7
							
							* PlayerColor and TeamID refactoring | 12 lat temu | 
				
					
						|  Ivan Savenko | f306d7bb70
							
							some changes towards editing H3 objects via mods. Should be stable, report if not. | 12 lat temu | 
				
					
						|  Michał W. Urbańczyk | d45a554fec
							
							Significant changes to saving system. Now both client and server store their lib part. | 12 lat temu | 
				
					
						|  mateuszb | 560315bc48
							
							* SlotID refactoring | 12 lat temu | 
				
					
						|  Michał W. Urbańczyk | 12e627ec49
							
							Fixed #1206. | 12 lat temu | 
				
					
						|  mateuszb | 9e00090c42
							
							* refactoring, a few intriguing problems remain | 12 lat temu | 
				
					
						|  alexvins | ceea466f54
							
							[refactor] spell handling | 12 lat temu | 
				
					
						|  mateuszb | 9c1a117c1c
							
							* refactoring | 12 lat temu | 
				
					
						|  mateuszb | bda766b697
							
							* refactoring | 12 lat temu | 
				
					
						|  mateuszb | 8a8eecd063
							
							* refactoring | 12 lat temu | 
				
					
						|  mateuszb | 86dc9386d6
							
							* refactoring, including a generic solution for IDs | 12 lat temu | 
				
					
						|  Michał W. Urbańczyk | 13b3d23b26
							
							Finally working hero crossover in campaigns. | 12 lat temu | 
				
					
						|  mateuszb | d03dbf64a6
							
							* refactoring | 12 lat temu | 
				
					
						|  mateuszb | 0003d30991
							
							* refactoring | 12 lat temu |