Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID il y a 13 ans
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system il y a 13 ans
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) il y a 13 ans
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler il y a 13 ans
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names il y a 13 ans
  Ivan Savenko db10f512d5 - game won't crash on missing dwellings (instead random one will generated) il y a 13 ans
  Ivan Savenko 3542bfdc63 - fixed #1128 #1127 #1121 #1119 il y a 13 ans
  mateuszb 6a81c8b1af * campaign against magic numbers il y a 13 ans
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes il y a 13 ans
  Ivan Savenko 0ca9f64573 Next part of town configuration: il y a 13 ans
  Ivan Savenko 44cc848edc first part of town configuration: il y a 13 ans
  DjWarmonger 31f82cade0 - Removed integer parameters from CCreature, all stats are now handled by Bonus System Only il y a 13 ans
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array il y a 13 ans
  Ivan Savenko 708ad6ac7f - music player uses URI's instead of enum from music base il y a 13 ans
  Ivan Savenko 13de841e10 - minor tweaks to quest window il y a 13 ans
  Ivan Savenko 55c78e9f16 - ComponentBox usage in 2 windows: levelup and build screen il y a 13 ans
  Ivan Savenko 8c6965c5ee - shadows for CWindowObject-based windows il y a 13 ans
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based il y a 13 ans
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window il y a 13 ans
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. il y a 13 ans
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). il y a 13 ans
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. il y a 13 ans
  Ivan Savenko f426a48d09 - fixes for gcc-4.7 il y a 13 ans
  Michał W. Urbańczyk 3bf76cb719 Fixed #216 and #907. il y a 13 ans
  Ivan Savenko 354b9e7fb3 - fixed #793 and #865 il y a 13 ans
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI il y a 13 ans
  beegee1 156aa6e4d9 * Updated class - file - handling il y a 14 ans
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex il y a 14 ans
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) il y a 14 ans