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Strom:
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OpenGL
aab-workflow-fix
bot/qt-translation-refresh/develop
ci-macos-arm
codeStyle/uncrustify
copilot/fix-24506172-d6b5-4663-a72f-b45f28f51848
coverity_scan
dependabot/github_actions/DavidAnson/markdownlint-cli2-action-21
deprecate_fight_value
develop
docs-rpm-qtsvg
dydzio0614-patch-1
enet
experiments2
features/battle-ml
googleplay
master
new-victory-loss-conditions
programmingChallenge
refactoring/fow
serializerTweaks
signing
test_fix
town_hints
update_prebuilts
1.6.8
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0.99.last
1.0.0
0.99
0.98
0.97
VCMI
0.96
0.95b
0.95
0.94
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0.91
0.9
0.89
0.88
0.86
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0.84
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0.81
0.8
0.75
0.74
0.73
0.72
0.71
0.7
0.64
0.63
0.62
0.61
0.6
0.55
0.54
0.53
0.52
0.51
0.5
História revízii
Nájsť
Autor
SHA1
Správa
Dátum
AlexVinS
080a81db3a
Fixed summoned units not being removed after battle
7 rokov pred
AlexVinS
0b70baa95e
Spells configuration version 2 (effect-based)
8 rokov pred
ArseniyShestakov
a4c0ad94b1
Code style: remove default value hints in definitions (
#342
)
8 rokov pred
FeniksFire
3de891b4b4
Moving/dividing classes from BattleState to separate files.
8 rokov pred
Michał Kalinowski
18f8ca3cd0
Refactoring Battle AI.
9 rokov pred