Histórico de Commits

Autor SHA1 Mensagem Data
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible há 10 meses atrás
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout há 1 ano atrás
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's há 1 ano atrás
  Ivan Savenko b58301849b Pass functor via reference to avoid costly copies há 2 anos atrás
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) há 2 anos atrás
  Konstantin 7326980bd4 vcmi: rename WithXXX to IXXXProvider há 2 anos atrás
  Konstantin 11b237a23c vcmi: massive refactoring v1 há 2 anos atrás
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct há 2 anos atrás
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class há 2 anos atrás
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs há 3 anos atrás
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite há 3 anos atrás
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks há 3 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
  Tomasz Zieliński 494b0f0226 First version that compiles há 3 anos atrás
  Nordsoft91 c4035134e5 New battlegrounds (#758) há 3 anos atrás
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) há 3 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 7 anos atrás
  Toney Sui dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) há 5 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) há 8 anos atrás