Ivan Savenko
							
						 | 
						
							
							
								645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ffd37a8fa8
							
							Removed CGI in favor of VLC. Map handle is for now global variable
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f657e85305
							
							Integrated CClientState into GameEngine class
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								cacceda950
							
							Renamed CGuiHandler to GameEngine
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2d7535eb00
							
							Merge pull request #5395 from IvanSavenko/xbrz_effects
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								28a8d4f4a1
							
							Implemented bloodlust, clone, and petrify effects for xbrz mode
						 | 
						8 months ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								ca5471aa55
							
							fix incorrect health calculation
						 | 
						8 months ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								d98ce78c34
							
							add setting for hp bar
						 | 
						8 months ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								a8211d12de
							
							Combat Health Bar
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								cca4c0888c
							
							In-memory assets generation
						 | 
						9 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								ecdd394bb1
							
							Use BattleHex as const ref wherever possible
						 | 
						9 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								a99274d72e
							
							BattleHexArray - new container for BattleHexes
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dfe6e04464
							
							Implemented semi-transparent spell effects
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								19db016473
							
							Merge pull request #4654 from dydzio0614/any-hex-shooting
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ff50536568
							
							Fix positioning of stack amount text
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								248cff49a4
							
							Moved fonts handling from Graphics to RenderHandler class
						 | 
						1 year ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								f90405a41d
							
							Highlight stacks affected by SPELL_LIKE_ATTACK in spellcast mode
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2d08e18f6a
							
							Implemented generation of combat unit number window for xbrz mode
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								36c1ed670f
							
							Support for configurable town fortifications
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1aa391fdf8
							
							Split CGeneralTextHandler file into 1 file per class form
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								02e429e973
							
							Fix typos using https://github.com/crate-ci/typos
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								df83fa33a1
							
							Merge branch 'vcmi/master' into 'vcmi/develop'
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d502850054
							
							Add network thread termination logic for adventure map animations
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9bfe000724
							
							Added semi-workaround method for network thread shutdown:
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d27b854cb1
							
							Reorganized music, video and sound players:
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a9866bb5c6
							
							Added RandomGeneratorUtil::nextItemWeighted convenience method
						 | 
						1 year ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								3084cb2e46
							
							fix battle text position
						 | 
						1 year ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								d309a00025
							
							Extra fix: fix amount position in battle creature labels
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a9005da01e
							
							Merge pull request #3366 from Laserlicht/battle_informations
						 | 
						1 year ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								7a541c7a42
							
							implement spells
						 | 
						1 year ago |