Histórico de Commits

Autor SHA1 Mensagem Data
  Laserlicht a8b9ec9d67 Revert "std::sort instead of boost::sort" há 8 meses atrás
  Laserlicht ba2d8dc276 min_element and max_element from std há 8 meses atrás
  Laserlicht 2f8566b63e std::sort instead of boost::sort há 8 meses atrás
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar há 8 meses atrás
  Ivan Savenko 5c8c69e665 Smarter logic for determining whether hex is inside the walls há 9 meses atrás
  Ivan Savenko abc7168ff6 Consider units on wall hexes as 'inside' town for tower target selection há 9 meses atrás
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield há 9 meses atrás
  MichalZr6 30bd975f95 Use unit->getHexes() há 9 meses atrás
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible há 9 meses atrás
  Ivan Savenko b33b880482 Do not add dead units as 'adjacent', since all callers assume this há 9 meses atrás
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) há 9 meses atrás
  Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache há 9 meses atrás
  Ivan Savenko 40bff74195 Use small vector for unit list há 9 meses atrás
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method há 9 meses atrás
  MichalZr6 dbe82b94f6 Changes following review: há 9 meses atrás
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. há 10 meses atrás
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. há 10 meses atrás
  MichalZr6 ac8104d56d SonarCloud recomendations. há 10 meses atrás
  MichalZr6 7a8edff419 minor fixes há 11 meses atrás
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes há 11 meses atrás
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns há 11 meses atrás
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible há 1 ano atrás
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes há 1 ano atrás
  Ivan Savenko 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache há 10 meses atrás
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible há 10 meses atrás
  Ivan Savenko 4f80ccd648 Small micro-optimizations for code that gets called A LOT há 10 meses atrás
  Laserlicht 3c4064e09d prism attack fix há 11 meses atrás
  Laserlicht 0991f02282 Bonus: prism breath há 1 ano atrás
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions há 1 ano atrás