Historique des commits

Auteur SHA1 Message Date
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes il y a 1 an
  Dydzio 63b711758f Fix chain lightning wasting effect on creatures immune to magic il y a 1 an
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes il y a 1 an
  Dydzio 1a2d349267 Initial unconditionally working version il y a 1 an
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files il y a 2 ans
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style il y a 2 ans
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any il y a 2 ans
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h il y a 2 ans
  Konstantin 3df5a8e415 vcmi: split selectors from HeroBonus.h il y a 2 ans
  Ivan Savenko b2f5042942 Merge pull request #1783 from vcmi/beta il y a 2 ans
  Konstantin 705afbb898 UnitEffect: it should not always assume smart il y a 2 ans
  Konstantin e40b9c849d vcmi: no open-code NO_APPROPRIATE_TARGET il y a 2 ans
  Konstantin e82cc56ddb vcmi: modernize lib/spells/effects il y a 2 ans
  Ivan Savenko 53f6b7bd32 Fix Ice Ring target selection il y a 2 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  Michał Kalinowski ac6b477aa2 Simplify statements il y a 6 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans