Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 gadi atpakaļ |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 gadi atpakaļ |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 gadi atpakaļ |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 gadi atpakaļ |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 gadi atpakaļ |
DjWarmonger
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0903d6037c
New pack - BattleEffectTrigger for various one-shot effects with animation
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14 gadi atpakaļ |
Michał W. Urbańczyk
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3152e6d540
Fixed #771, #772 and #787.
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14 gadi atpakaļ |
beegee1
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 gadi atpakaļ |
Michał W. Urbańczyk
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79f5b29196
Various player/AI interface related fixes and improvements.
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14 gadi atpakaļ |
Michał W. Urbańczyk
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ed056cf0df
Set of minor improvements and fixes.
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14 gadi atpakaļ |
Michał W. Urbańczyk
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 gadi atpakaļ |