Commit History

Autor SHA1 Mensaxe Data
  alexvins a9d458c8f4 few more refactorings %!s(int64=12) %!d(string=hai) anos
  alexvins b376ac8568 refactor map loading, few small tweaks %!s(int64=12) %!d(string=hai) anos
  alexvins 53b684180d [refactor] %!s(int64=12) %!d(string=hai) anos
  alexvins 68e91ada1c [refactor] %!s(int64=12) %!d(string=hai) anos
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 94c55e2632 - string ID's for spells (not configurable due to hardcode) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace %!s(int64=13) %!d(string=hai) anos
  DjWarmonger a7cea94247 - Hopefully fixed #1103 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 74f9c19a7c Implemented spell countering. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 192de453af - Fixed Remove Obstacle spell %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 4baf4e13ed * fixed #857 and #858 %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 855cebfe81 - MIND_IMMUNITY bonus replaces separate protectons from various spells %!s(int64=13) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  DjWarmonger fa6bddcad5 A bunch of mechanics & refactorings. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 8c7f574b01 Fixed #806. %!s(int64=14) %!d(string=hai) anos
  Frank Zago 76268fac46 Created spell_info.json from spell_info.txt. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 92006b53f1 Fixed interface freezes for some mass-target spells. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger e5c11385cd Fixed #293 %!s(int64=14) %!d(string=hai) anos
  DjWarmonger db386915d1 Spell_levels are not necessary in the end. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 515ab7e7c1 Support for Acid Breath (both effects are now separate). %!s(int64=14) %!d(string=hai) anos
  DjWarmonger a4d845688a Support for Poison, Age, Disease %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 7e9033c44f Fixed #668 and #718. %!s(int64=14) %!d(string=hai) anos