Konstantin
|
aab5b47038
vcmi: setup moats using MoatAbility
|
2 years ago |
Konstantin
|
1100bc7a5b
obstacle: remove trigger animation and sound
|
2 years ago |
Konstantin
|
db428faeeb
vcmi: allow obstacles to store another spells
|
2 years ago |
Konstantin
|
57c35f39ca
WIP: Moat placer
|
2 years ago |
Konstantin
|
93c2bbf9ab
vcmi: modernize lib/battle
|
2 years ago |
Ivan Savenko
|
52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
|
2 years ago |
Ivan Savenko
|
e791323502
Implemented placement sound for obstacles
|
2 years ago |
Ivan Savenko
|
1558c28c0a
Fix obstacle rendering
|
2 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
Nordsoft91
|
ad01c7ffce
Vlc obstacles [part 1] (#888)
|
3 years ago |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
|
8 years ago |
ArseniyShestakov
|
9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
|
8 years ago |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 years ago |
FeniksFire
|
4113bdab01
Moving some files from lib to the battle subdirectory.
|
8 years ago |