Ivan Savenko
|
10ad0fc760
Split CHeroHandler.cpp/.h into 1 file per class
|
1 year ago |
Ivan Savenko
|
a22de74323
Fixes for loading 1.5 mods in vcmi 1.6
|
1 year ago |
Ivan Savenko
|
b85ccccb37
Minor refactoring of translations:
|
1 year ago |
Laserlicht
|
629da99679
fix error with description
|
1 year ago |
Ivan Savenko
|
8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
|
1 year ago |
Ivan Savenko
|
327ff01471
Implemented explicitly visitable town buildings, e.g. hota mana vortex
|
1 year ago |
Ivan Savenko
|
36c1ed670f
Support for configurable town fortifications
|
1 year ago |
Ivan Savenko
|
8ef8ffa5c4
Implemented configurable blacksmith. Deprecated ballistaYard type
|
1 year ago |
SoundSSGood
|
0c5022cae8
Loading market modes from json
|
1 year ago |
Ivan Savenko
|
22a126cf2d
Restored replacement of town building bonuses via building upgrade
|
1 year ago |
Ivan Savenko
|
abfb467f68
Cleanup old code, add compatibility for 1.5 mods
|
1 year ago |
Ivan Savenko
|
01a9509ccb
Remove unused code, reduce includes
|
1 year ago |
Ivan Savenko
|
f1e63792f0
Greatly simplify town buildings logic
|
1 year ago |
Ivan Savenko
|
57430c101f
Extracted common properties of buildings into a shared file
|
1 year ago |
Ivan Savenko
|
2151a7fc88
Moved configuration of rewardable town building to 'configuration' entry
|
1 year ago |
Ivan Savenko
|
abdb23f78f
Removed getMappedValue methods in favor of existing vstd method
|
1 year ago |
Ivan Savenko
|
97f1a310df
Fix miscellaneous issues discovered by Sonar
|
1 year ago |
Ivan Savenko
|
4aa73b40c9
Split CTownHandler into smaller chunks
|
1 year ago |