Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger ab8e24c490 Hero speciality in creatures (growing with level) is now ready. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 49b7fc590d Fix for Portal of Summoning. (ID is type of object, id is position of object instance in the map vector of object instances) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fa4ee94cf9 Fixed #484. Preliminary support for bonus limiters/ %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 1e30045541 Support for Tavern on adv map. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 24b47ce006 General tweaking of specialities for general consistency. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 94f7ee41e2 Fixed some issues with hiring heroes: #25, #232, #333 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk ec6342d9a7 Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 6869551510 Experimental support for Veil of Darkness - messing around with new bonus style. Fixed Cover of Darkness for many players. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 2ed69d3f4d Support for Cover of Darkness %!s(int64=15) %!d(string=hai) anos
  mateuszb f36918eb7e * [previous commit adds support for golden bow too] %!s(int64=15) %!d(string=hai) anos
  mateuszb 71b73bad53 * mostly working hero flying and water walking; support for artifacts: %!s(int64=15) %!d(string=hai) anos
  mateuszb 29a720f938 * fixed SPELL_AFTER_ATTACK %!s(int64=15) %!d(string=hai) anos
  OnionKnight 87e66fff31 * Changed artifact handling so bonuses from constituent artifacts in combinational ones are added implicitly. %!s(int64=15) %!d(string=hai) anos
  mateuszb dbbbaa1e18 * life drain implemented %!s(int64=15) %!d(string=hai) anos
  OnionKnight cc616616c1 * Creatures now guard surrounding tiles. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts) %!s(int64=15) %!d(string=hai) anos
  mateuszb ac7bc76b7b * implemented first aid kit including first aid secondary ability %!s(int64=15) %!d(string=hai) anos
  mateuszb c4ae0c4cf2 * KING1 / KING2 / KING3 support %!s(int64=15) %!d(string=hai) anos
  mateuszb 4171a1959f * new spell: fire shield %!s(int64=15) %!d(string=hai) anos
  OnionKnight 0086bbbe8c Any bugs when transferring artifacts should be fixed now. %!s(int64=15) %!d(string=hai) anos
  mateuszb 3a76d72b69 * support for increasing / decreasing luck / morale for allies / enemies %!s(int64=15) %!d(string=hai) anos
  mateuszb b2aa0e5930 * partial support for grail digging %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 51946e60a5 Fixed #351. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 8f88cb19a8 Fixed #343 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC %!s(int64=15) %!d(string=hai) anos
  OnionKnight 790a77c280 Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 53365af90e Last part of Seer Hut & Quest Guard code: %!s(int64=15) %!d(string=hai) anos
  DjWarmonger ce00ceaf08 Next part of Seer Hut code, including large number of Components, packs and help functions. %!s(int64=15) %!d(string=hai) anos