Историја ревизија

Аутор SHA1 Порука Датум
  ArseniyShestakov de6752c048 Implement CArtHandler::isBigArtifact and CArtifact::isTradable пре 11 година
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win пре 11 година
  Ivan Savenko ab475195ac Banks now use new scheme as well пре 11 година
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: пре 11 година
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur пре 12 година
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless пре 12 година
  Michał W. Urbańczyk 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. пре 12 година
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: пре 12 година
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime пре 12 година
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: пре 12 година
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json пре 12 година
  alexvins 2eb8263e51 Basic Configuration for bonus types пре 12 година
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) пре 12 година
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. пре 12 година
  DjWarmonger 5f4fb22f53 Several fixes to combined artifacts added via mods. пре 12 година
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. пре 12 година
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain пре 12 година
  mateuszb 9c1a117c1c * refactoring пре 12 година
  mateuszb bda766b697 * refactoring пре 12 година
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs пре 12 година
  mateuszb f1c78e3260 * creature ID refactoring пре 12 година
  mateuszb af5287c193 * fixed opening custom campaign selection window пре 12 година
  alexvins a9d458c8f4 few more refactorings пре 12 година
  mateuszb 25663ce7af * fixed vector<bool> serialization пре 12 година
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) пре 12 година
  alexvins 5b2f176c27 compile fix пре 13 година
  DjWarmonger cf7108f075 - Made sure that stack artifacts will not spawn when they are turned off пре 13 година
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing пре 13 година
  DjWarmonger c0e09679f1 - Mod artifacts can have components пре 13 година
  DjWarmonger d50f9c8d34 Moved combo artifacts to config file, they are now handled by string id. пре 13 година