Historique des commits

Auteur SHA1 Message Date
  MichalZr6 ac8104d56d SonarCloud recomendations. il y a 10 mois
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes il y a 1 an
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class il y a 1 an
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's il y a 1 an
  Ivan Savenko f3de2cfe1c Removed broken & unused serialization of player interface and AI il y a 1 an
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling il y a 1 an
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
  Ivan Savenko 41210c1dbf Client-side support for multiple battles il y a 2 ans
  Ivan Savenko 036df2e0ad Support multiple battles in AI il y a 2 ans
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays il y a 2 ans
  Ivan Savenko 556763fb7b Fixed handling of tactics il y a 2 ans
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles il y a 2 ans
  Konstantin P b472c89276 vcmi: make some CStack properties private il y a 2 ans
  nordsoft ce3028bd73 Intermediate commit il y a 2 ans
  Konstantin 4c4498b22a vcmi: modernize rest of lib il y a 2 ans
  Andrey Filipenkov 0294a8b063 enable StupidAI and EmptyAI for static AI il y a 2 ans
  Andrey Filipenkov 4c19d8794d add option to compile AI code into libvcmi directly il y a 2 ans
  Konstantin f0cb8b63c7 lib/CGameInterface.cpp: add MinGW workaround il y a 2 ans
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch il y a 2 ans
  Ivan Savenko e9e549148d Implemented teleportation animation effect il y a 2 ans
  Ivan Savenko deffba01b9 All battle effects are now fully client sided il y a 2 ans
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers il y a 2 ans
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland il y a 2 ans
  Andrii Danylchenko 8f599ed043 NKAI: android fixes il y a 3 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules il y a 3 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans
  AlexVinS 15138c23de Finished conversion to new logging API il y a 8 ans
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file il y a 8 ans