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Hero3
/
vcmi
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https://github.com/vcmi/vcmi.git
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Drzewo:
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Gałęzie
Tagi
OpenGL
aab-workflow-fix
ci-macos-arm
codeStyle/uncrustify
copilot/fix-24506172-d6b5-4663-a72f-b45f28f51848
coverity_scan
deprecate_fight_value
develop
dydzio0614-patch-1
enet
experiments2
features/battle-ml
googleplay
master
new-victory-loss-conditions
programmingChallenge
refactoring/fow
serializerTweaks
signing
test_fix
town_hints
update_prebuilts
1.6.8
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1.4.1
1.4.0
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1.3.0
1.2.1
1.2.0
1.1.1
1.1.0
0.99.last
1.0.0
0.99
0.98
0.97
VCMI
0.96
0.95b
0.95
0.94
0.93
0.92
0.91
0.9
0.89
0.88
0.86
0.85
0.84
0.83
0.82
0.81
0.8
0.75
0.74
0.73
0.72
0.71
0.7
0.64
0.63
0.62
0.61
0.6
0.55
0.54
0.53
0.52
0.51
0.5
Historia zmian
Szukaj
Autor
SHA1
Wiadomość
Data
mateuszb
fcdc3f0bdd
Various changes, including exprank limiter and development towards Tactics secondary skill support.
14 lat temu
Michał W. Urbańczyk
a53ec23556
Stupid AI is capable of winning / losing battle.
15 lat temu
mateuszb
957f1764d7
* some progress in StupidAI
15 lat temu
mateuszb
b3fd14b524
* splitted CGameState into general game state and battle game state
15 lat temu
Michał W. Urbańczyk
2cf6729eee
Towards duel support.
15 lat temu