Historia zmian

Autor SHA1 Wiadomość Data
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 lat temu
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 lat temu
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 lat temu
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
  AlexVinS 3d1a84875e Queries refactoring 8 lat temu
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. 8 lat temu
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer 9 lat temu
  Vadim Markovtsev 4bcc43d3d0 Fix Mantis #2234 9 lat temu
  AlexVinS ef05a56e49 cleanup 9 lat temu
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 lat temu
  ArseniyShestakov 01c5bc25e5 Move TTeleportExitsList to CObjectHandler.h 10 lat temu
  ArseniyShestakov f6de3f94ca Teleports: use TTeleportExitsList typedef for exits list 10 lat temu
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 lat temu
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 lat temu
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player 10 lat temu
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 lat temu
  AlexVinS 3bca68fd2d Initial refactoring 11 lat temu
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 lat temu
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 lat temu
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 lat temu
  Ivan Savenko dd808ef5cc bugfixing: 12 lat temu
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 lat temu
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 lat temu
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 lat temu
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 lat temu
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 lat temu
  mateuszb bda766b697 * refactoring 13 lat temu
  mateuszb 25663ce7af * fixed vector<bool> serialization 13 lat temu
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 lat temu
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 lat temu