Commit History

Autor SHA1 Mensaxe Data
  Tomasz Zieliński 77e43cb36f Cache Pathfinding skill %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 22b4795f86 Well, we should have some sensible exception handling in VCMI %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 1649cf2bb9 misc comments %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 665bd4346e Fix getting battlefield crash %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 0d15089dd4 Do not remove hero if left only with commander %!s(int64=3) %!d(string=hai) anos
  Agoston Szepessy 5080f26235 Fix 3184 %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 98c6215ab6 fix negative tile cost from pathfinding skill %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 2a39c401b8 Feature: Opposite Side Limiter. Added: Old saves support. %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov b1db6e26d1 Fix: nextPrimarySkill crash in case when probability values are incorrect %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  John Bolton 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. %!s(int64=5) %!d(string=hai) anos
  AlexVinS da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. %!s(int64=6) %!d(string=hai) anos
  AlexVinS 4b5910c2f4 VCAI performance improvements %!s(int64=6) %!d(string=hai) anos
  Andrii Danylchenko 035d279ae8 Refactor CGHeroInstance, make spells private %!s(int64=7) %!d(string=hai) anos
  godric3 f9ac46576b Add description for bonuses from hero specialty %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 1685641357 Flexible necromancy (#430) %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 6263c4c3eb renamed CGHeroInstance::updateSkill to updateSkillBonus %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 4c0a67041b secondary skill bonuses get updated via replacement (issue 2796) %!s(int64=7) %!d(string=hai) anos
  AlexVinS f126a34a5e Fixed https://bugs.vcmi.eu/view.php?id=2904 %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 8b002ad774 Issue2888 (#421) %!s(int64=7) %!d(string=hai) anos
  ArseniyShestakov 7fd090786c Merge pull request #379 from henningkoehlernz/hero_specialty_scaling %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 6c443d7094 SPECIAL_SPELL_LEV and SPECIAL_BLESS_DAMAGE no longer scale with hero level %!s(int64=7) %!d(string=hai) anos
  AlexVinS 6d8536b12a Fixed https://bugs.vcmi.eu/view.php?id=2882 %!s(int64=7) %!d(string=hai) anos