Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Konstantin 1100bc7a5b obstacle: remove trigger animation and sound %!s(int64=2) %!d(string=hai) anos
  Konstantin db428faeeb vcmi: allow obstacles to store another spells %!s(int64=2) %!d(string=hai) anos
  Konstantin 57c35f39ca WIP: Moat placer %!s(int64=2) %!d(string=hai) anos
  Konstantin e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e791323502 Implemented placement sound for obstacles %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos