Commit Verlauf

Autor SHA1 Nachricht Datum
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) vor 12 Jahren
  beegee1 e01ef8e36a - Fixed mantis #1576 (doesn't hang game) vor 12 Jahren
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck vor 12 Jahren
  Michał W. Urbańczyk 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator vor 12 Jahren
  mateuszb 8769f67c5d * JsonReader can convert to enums vor 12 Jahren
  beegee1 156aa6e4d9 * Updated class - file - handling vor 14 Jahren
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex vor 14 Jahren
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
  mateuszb fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. vor 14 Jahren
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. vor 15 Jahren
  mateuszb 957f1764d7 * some progress in StupidAI vor 15 Jahren
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state vor 15 Jahren
  Michał W. Urbańczyk 2cf6729eee Towards duel support. vor 15 Jahren