Ivan Savenko
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ba9e3dca9d
Mod management rework, part 1
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1 year ago |
Joakim Thorén
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1fc04f5ea8
Updated out-of-date comment
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1 year ago |
Joakim Thorén
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dc1908ad2a
Use -Wa,-mbig-obj instead of -Og to retain debuggability in SerializerReflection.cpp and IGameCallback.cpp files
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1 year ago |
Joakim Thorén
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89d7776775
fix compilation error due to 'too many sections' for MinGW debug builds on Windows
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1 year ago |
Ivan Savenko
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8a5ac73438
Basic support for configurable flaggable objects
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1 year ago |
Ivan Savenko
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10ad0fc760
Split CHeroHandler.cpp/.h into 1 file per class
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1 year ago |
Ivan Savenko
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679181c103
Implemented serialization of local player state in json form
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1 year ago |
Tomasz Zieliński
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2fe54504ab
Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone
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1 year ago |
Tomasz Zieliński
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9591ce1ab4
Move CompoundMapObjectID to separate file
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1 year ago |
Tomasz Zieliński
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e89649ec1c
Move ObjectConfig to separate file
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1 year ago |
Ivan Savenko
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39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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1 year ago |
Ivan Savenko
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8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
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1 year ago |
Ivan Savenko
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81af66d35b
Move visit query to a separate class, remove no longer needed Cast.h
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1 year ago |
Ivan Savenko
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36c1ed670f
Support for configurable town fortifications
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1 year ago |
Ivan Savenko
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0fd9dbf240
Unified income handling, added IOwnableObject interface
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1 year ago |
Ivan Savenko
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77faa14119
Added explicit indexing of type indexes for serialization
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1 year ago |
Ivan Savenko
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01396b62b7
Extracted handling of type ID's from serializer into a separate class
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1 year ago |
Tomasz Zieliński
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85ee859b6e
First version that works - banning objects is possible
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1 year ago |
Ivan Savenko
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85f6030c7c
Merge pull request #4318 from IvanSavenko/upscaled_render
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1 year ago |
Ivan Savenko
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2f3f3c21df
Rename town building types to more clear names
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1 year ago |
Ivan Savenko
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f0448acaa3
TBB is now a dependency of lib. Implemented multithreaded xBRZ scale
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1 year ago |
Ivan Savenko
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2a05fbdd50
Unified handling of battle sides ID's
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1 year ago |
Laserlicht
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9ceb1c567d
highscore refactoring
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1 year ago |
Laserlicht
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fb171ab3a2
statisic basic
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1 year ago |
Laserlicht
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53c0d20a57
fix campaign highscores
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1 year ago |
Ivan Savenko
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4aa73b40c9
Split CTownHandler into smaller chunks
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1 year ago |
Ivan Savenko
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1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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1 year ago |
Ivan Savenko
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d2839c8e52
Rewardable object randomization is now always server-sided
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1 year ago |
Ivan Savenko
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5178e4842e
Moved generation of new rumors to server
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1 year ago |
Ivan Savenko
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df83fa33a1
Merge branch 'vcmi/master' into 'vcmi/develop'
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1 year ago |