ArseniyShestakov
							
						 | 
						
							
							
								3800bd45b7
							
							Movement: initialize destinationTeleportPos with invalid int3 position
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7b5a7f43ad
							
							Removed includes of CGameState from headers
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								b5100bee94
							
							Teleport: rework code to support exit point selection for whirlpools
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								f55bfe41d6
							
							Digging: implement digging status on right click. Fix issue 401
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								511bb54644
							
							doMoveHero: only allow to stop at accessible or land/sail nodes
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								c188ff0a92
							
							doMoveHero: dont stop movement on guarded tiles when transit used
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								ac12a0735e
							
							Plumbing on client and server to make flying actually work
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								2b6e1498d2
							
							Pathfinding: change argument order for getPath and AUTO layer as default
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								2677d4a677
							
							Fixed action cancel on active stack remove
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f99bf099ca
							
							Made player interface tolerant to active stack removal.
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								32c15a8266
							
							Extract fps counter drawing
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								cc669b0ae7
							
							Move gui locking to GUIHandler
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								dca1e28bc1
							
							SDL1 wipe, part 1. Untested.
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								8820bc05a9
							
							MSVS compiler doesn't allow default arguments for Lambdas.
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								ec879046ca
							
							Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								5233b60243
							
							CPlayerInterface: all new code for automatic teleport usage
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f4c683cd5e
							
							Move VievXXX logic to server side (except expert ViewEarth)
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f6e83685e7
							
							Initial implementation of VIEW_AIR & VIEW_EARTH
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								685deddac1
							
							Start spell-relatet files reorganisation
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								9034a9d873
							
							Fixed crashes due to invalid ptrs during advmap objects fadeout;
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								2a082e6c21
							
							Merge pull request #84 from Fayth/test/advMapFading
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								5d1fbedf85
							
							Merge pull request #91 from Fayth/fix-advmap-restoring
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								116e1d62a1
							
							Makes player interface recreate advmap instead of reusing existing instance;
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								c46999bcb8
							
							Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								485a8b5c9a
							
							Fixed updating camera position after teleportation (gate/teleport/spells);
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								5e78a3147a
							
							Abstracted fading into separate class;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								e64c08df27
							
							Initial;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								8adc209366
							
							Fixed setting adventure map underground button state after game load;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								4b248c2762
							
							World view impl -- initial;
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								eebf65e88f
							
							Merge branch 'develop' into SpellsRefactoring4
						 | 
						11 years ago |