Ivan Savenko
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ae22de3ccf
Implemented configurable FEAR ability
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4 月之前 |
Ivan Savenko
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139f41c9b2
Implement STACK_EXPERIENCE_GAIN_PERCENT bonus
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4 月之前 |
Laserlicht
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043075a719
Merge branch 'vcmi:develop' into cheats
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5 月之前 |
Ivan Savenko
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8255a4b9ae
CGameHandler no longer inherits CGameInfoCallback, reduce direct access
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5 月之前 |
Laserlicht
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263ba46da6
Merge branch 'develop' into cheats
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5 月之前 |
Ivan Savenko
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07662a070f
Merge pull request #5724 from IvanSavenko/randomization
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5 月之前 |
Ivan Savenko
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323231fc30
Merge pull request #5720 from SoundSSGood/artifact-charges
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5 月之前 |
Ivan Savenko
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cc274c4d34
GameRandomizer is now in lib, add implementation
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5 月之前 |
Laserlicht
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d102f660a0
color filter cheats
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5 月之前 |
SoundSSGood
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f614a8a7f5
Discharging conditions
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5 月之前 |
SoundSSGood
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fcc9b8ecfa
Artifacts discharging
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5 月之前 |
Ivan Savenko
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456525109e
Replaced undescriptive bool true/false with more clear enum for
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5 月之前 |
Ivan Savenko
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4d4da0454f
map objects hierarchy now uses IGameInfoCallback
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5 月之前 |
Ivan Savenko
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b37a3dc63c
Lighthouse / flaggable objects now has dedicated bonus system node
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5 月之前 |
Ivan Savenko
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86b832be67
Remove CPack::applyGs method in favor of GameStatePackVisitor class
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5 月之前 |