Andrii Danylchenko
|
af0dcf97c4
Nullkiller: initial cleanup of unused code
|
il y a 5 ans |
Andrii Danylchenko
|
a39fa51e14
Nullkiller AI: basic hill fort support and hero chain reworked to start from stronger army
|
il y a 4 ans |
Andrii Danylchenko
|
400967904b
Nullkiller AI: stabilization of build and prioritization fixes
|
il y a 4 ans |
Andrii Danylchenko
|
6bebb766a6
Nullkiller AI: new prioritization engine stabilization
|
il y a 4 ans |
Andrii Danylchenko
|
bcf8db3d05
Nullkiller: startup scripts
|
il y a 4 ans |
Andrii Danylchenko
|
5fe2630c64
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
il y a 4 ans |
Andrii Danylchenko
|
14adf1d108
AI: implement hero skills evaluator
|
il y a 4 ans |
Andrii Danylchenko
|
ffa626dc2f
AI: add ExecuteChain goal
|
il y a 4 ans |
Andrii Danylchenko
|
8961f1c803
AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
|
il y a 4 ans |
Andrii Danylchenko
|
e838e70165
ai fix town portal to occupied town
|
il y a 4 ans |
Andrii Danylchenko
|
87f1079c60
nullkiller&herochain stabilisation
|
il y a 4 ans |
Andrii Danylchenko
|
eee145c486
Nullkiller: rough implementation of capture objects and recruit hero behaviors
|
il y a 4 ans |
Andrii Danylchenko
|
be4f803d4a
Nullkiller: copy VCAI
|
il y a 4 ans |