Andrii Danylchenko
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af0dcf97c4
Nullkiller: initial cleanup of unused code
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5 years ago |
Andrii Danylchenko
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5344df51c6
Nullkiller: capture guarded artifacts and other fixes
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4 years ago |
Andrii Danylchenko
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1fd838a5b9
Nullkiller: stabilisation
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4 years ago |
Andrii Danylchenko
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b7b615ec70
Nullkiller: stabilisation fixes
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4 years ago |
Andrii Danylchenko
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17a960e850
Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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4 years ago |
Andrii Danylchenko
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400967904b
Nullkiller AI: stabilization of build and prioritization fixes
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4 years ago |
Andrii Danylchenko
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eea5cb7f0b
Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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4 years ago |
Andrii Danylchenko
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66ed1a2901
Nullkiller AI: add strategical value fuzzy variable
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4 years ago |
Andrii Danylchenko
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1096f2e9e6
Nullkiller: town portal fixes
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4 years ago |
Andrii Danylchenko
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a2ac19e4ec
Nullkiller: defence behavior
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4 years ago |
Andrii Danylchenko
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682707e4f1
Nullkiller: fix build and warnings
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4 years ago |
Andrii Danylchenko
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ada76a5603
Nullkiller: fix file headers, move fuzzy config to ai folder
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4 years ago |
Andrii Danylchenko
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1d561b9882
Nullkiller: fixes for partly visible objs
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4 years ago |
Andrii Danylchenko
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bcf8db3d05
Nullkiller: startup scripts
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4 years ago |
Andrii Danylchenko
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5fe2630c64
Nullkiller: rework prioritization, add hero roles, skills and other variables
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4 years ago |
Andrii Danylchenko
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01975e339b
Nullkiller: android build fixes
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4 years ago |
Andrii Danylchenko
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4bf653f596
AI: danger hitmap using visible enemy heroes
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4 years ago |
Andrii Danylchenko
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04bf6f536d
Nullkiller: temporary hacks to allow army buying
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4 years ago |
Andrii Danylchenko
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286d084445
Nullkiller: better tracing and hero locking for hero chain
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4 years ago |
Andrii Danylchenko
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87f1079c60
nullkiller&herochain stabilisation
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4 years ago |
Andrii Danylchenko
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fa39279c82
Nullkiller - rough stabilisation
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4 years ago |
Andrii Danylchenko
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cd0f479d7e
Nullkiller: rough implementation of prioritization
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4 years ago |
Andrii Danylchenko
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eee145c486
Nullkiller: rough implementation of capture objects and recruit hero behaviors
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4 years ago |
Andrii Danylchenko
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9c85e26d3c
Nullkiller: add engine and activate it for blue AI only. Engine does nothing
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4 years ago |