Commit History

作者 SHA1 備註 提交日期
  Ivan Savenko 55bd4bc8bf Support for custom cursors for adventure map spells 3 月之前
  Ivan Savenko 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 4 月之前
  Ivan Savenko bc4a1b06fc Fix crash on moving double-wide units in some obstacle configurations 4 月之前
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 4 月之前
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI 5 月之前
  Ivan Savenko 797f8f06a6 Allow moving double-wide unit 1 tile backwards 5 月之前
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 8 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 月之前
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 8 月之前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 月之前
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 8 月之前
  Ivan Savenko d586d4ea89 Do not highlight unavailable columns of hexes on battlefield 8 月之前
  Ivan Savenko 5ff9baf565 Additional checks for potentially invalid hexes 9 月之前
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 9 月之前
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas 9 月之前
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
  MichalZr6 dbe82b94f6 Changes following review: 9 月之前
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 月之前
  MichalZr6 ac8104d56d SonarCloud recomendations. 10 月之前
  MichalZr6 7a8edff419 minor fixes 11 月之前
  MichalZr6 8c3a417527 Cleanup 11 月之前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年之前
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 11 月之前
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup 1 年之前
  Ivan Savenko 5c11a10667 Fix selection highlight in combat 1 年之前
  Ivan Savenko 748a3a1b64 Fixed minimap generation when upscaled mode is used 1 年之前
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 年之前
  Ivan Savenko 1dec5e56a9 Fix cursor shadow option in battles 1 年之前
  Ivan Savenko 4f8f217b49 Moved range highlight transforms to config file 1 年之前