Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger 452027cd8d Handle ObjectInfo via pointer to avoid expensive copy. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 2410f0af61 - WeightedRule optimization - part 1 %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 2bffd4e5c1 Moar optimization! %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 7f0b852449 Huge optimization based on profiling - cut generation time by almost half (Jebus XL+U). %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 08dccb4cc3 Use binary search for roulette wheel. TODO: implement in other places. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 7db2fc6d25 Fixes. Works correctly only for player factions configured in RMG options. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger aecf834cc1 Fixed placing of close objects #2447. Some additional refactoring. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 8ceceb897e Fixed zones falling into negative cordinates. Should fix "assert(size)" crashes. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 4101cabc22 Hidden unnecessary log. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 053b342721 Minor optimization for object selection. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 8f1fba9551 Merge pull request #146 from vcmi/feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  DjWarmonger fba1e86091 An experiment - instead of hard limit function use modulo wrap-around for zone placement. Should be more logical and give zones more space. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4d9058e412 Whitespace cleanup. (No code changes.) %!s(int64=9) %!d(string=hai) anos
  AlexVinS 800f32c4cb Fix few cases of tempOwner initialization. %!s(int64=9) %!d(string=hai) anos
  AlexVinS a00dbd3dd1 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 441c94d56c Remove log for Seer Huts. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 327e95407e - Compile fixes part 1 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 89d986fc6a Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  DjWarmonger ac730a591c Fixed large treasure piles sometimes being uncovered. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger dd1fc47c93 Workaround for Seer Hut offset. They seem to work fine now. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger d840fb40eb Fixed crashes with RMG Seer Huts. Now they are functional. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko faa7cbff18 Fixed gcc/clang warnings %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko f9d9a38e53 Fixed gcc warnings %!s(int64=10) %!d(string=hai) anos
  DjWarmonger f81b46088a Fixed #2218 %!s(int64=10) %!d(string=hai) anos
  AlexVinS f24f744f4b Fix a few warnings %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 237d3f2624 Refactoring: random spells %!s(int64=10) %!d(string=hai) anos
  DjWarmonger f9781ffb47 Creature abilities won't spawn in random Pandora Boxes. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 3f1bc7e21c One more case for Subterranean Gates %!s(int64=10) %!d(string=hai) anos