SoundSSGood
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b06426ac43
CMap removed from CArtifactSet level
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1 year ago |
Ivan Savenko
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82c37573fa
Removed save compatibility with 1.4
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1 year ago |
K
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18a69dfeb5
move CMap::isInTheMap to the header file and make it inline
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1 year ago |
Ivan Savenko
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26fdaacbe5
Map and town events are now processed on start of player turn instead of
|
1 year ago |
Ivan Savenko
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1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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1 year ago |
Tomasz Zieliński
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2a213f2276
Reindex objects to show interactive objects on top
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1 year ago |
Ivan Savenko
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2e4895766a
Implemented tracking of objects destroyed by players
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1 year ago |
Ivan Savenko
|
0c07384293
Refactoring of serialization versioning handling
|
1 year ago |
Ivan Savenko
|
e67e4430ba
Removed most of non-const static fields in lib. Reduced header includes.
|
1 year ago |
Ivan Savenko
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a15366f5a5
Make IObjectInterface::cb non-static
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1 year ago |
Tomasz Zieliński
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ebf2055afc
- Unban hero if related Prison is destroyed during map generation
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1 year ago |
Ivan Savenko
|
c872f8418f
Implemented serialization of MapObjectSubID, refactoring of related code
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1 year ago |
Ivan Savenko
|
0842f5afee
Removed remaining usages of std::vector<bool>
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1 year ago |
Ivan Savenko
|
03e1169781
Reduced number of accesses to CGObjectInstance::subID
|
2 years ago |
Johannes Schauer Marin Rodrigues
|
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2 years ago |
nordsoft
|
0ac893b80f
Rumors meta string
|
2 years ago |
SoundSSGood
|
f47def3588
refactoring
|
2 years ago |
Ivan Savenko
|
a30e7ba321
Remove bitmasks of PlayerColor's. Add encode/decode methods
|
2 years ago |
Ivan Savenko
|
17d3d663ee
Converted creature ID and spell ID to new form
|
2 years ago |
Tomasz Zieliński
|
03b3771f19
Ban Navigation on maps without water
|
2 years ago |
Tomasz Zieliński
|
025b0814c8
+ Handled banning spells and artifacts
|
2 years ago |
Tomasz Zieliński
|
bda126a1fd
Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
|
2 years ago |
Ivan Savenko
|
463efea7bb
Fix hero retreating handling & code cleanup
|
2 years ago |
Ivan Savenko
|
19ace6a849
Moved hero pool logic to the separate files
|
2 years ago |
Tomasz Zieliński
|
700d8459ac
Checking flags and conditions
|
2 years ago |
Ivan Savenko
|
0901c8feaf
Use boost::multiarray instead of manual memory management in CMap
|
2 years ago |
Ivan Savenko
|
62595cb039
Split massive CMap.h a bit
|
2 years ago |
Ivan Savenko
|
c51e0ef052
Added information on Heroes Chronicles map ID's
|
2 years ago |
Ivan Savenko
|
daaaf84392
Icon index for map format is now defined in config
|
2 years ago |
Konstantin
|
86f5d6de69
vcmi: modernize headers
|
2 years ago |