Ivan Savenko
|
f834cb3d99
Display different timers separately when applicable
|
1 year ago |
Johannes Schauer Marin Rodrigues
|
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2 years ago |
Dydzio
|
47b6358e6e
Improve feature by triggering hero window refresh in response to netpack
|
2 years ago |
Dydzio
|
05735a20e1
Fix for hero info window mana points not getting spent on spellcast
|
2 years ago |
Dydzio
|
48a72f90f7
Add option for persistent hero info window as in HD mod
|
2 years ago |
Michael
|
4e242f98fd
Battleintro: Skip with mouse button
|
2 years ago |
Ivan Savenko
|
1cec6918a0
Fix spellcast cancelation in battle
|
2 years ago |
Ivan Savenko
|
8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
|
2 years ago |
Ivan Savenko
|
ecff5f3d12
Do not trigger multiple hotkeys when battle window wait for any key
|
2 years ago |
Ivan Savenko
|
832e56e005
Implementation of (very basic) shortcuts system
|
2 years ago |
Konstantin
|
7a5775a9f9
vcmi: use std::optional
|
2 years ago |
krs
|
3194999809
Add SHIFT + hover shortcut to show movement highlight while pressed.
|
2 years ago |
Ivan Savenko
|
dc099b2a35
Implemented support for multi-spell casters
|
2 years ago |
Ivan Savenko
|
7030fa8fe7
Allow changing queue size instantly on option toggle
|
2 years ago |
Dydzio
|
9101f05835
Fixes for new battle settings
|
2 years ago |
Ivan Savenko
|
cfcaf5cbb6
renamed keyDown -> keyPressed
|
2 years ago |
Ivan Savenko
|
d4fba3787c
Removed usage of SDL_KeyboardEvent from UI code
|
2 years ago |
Dydzio
|
92754e22f0
Highlight stack on queue icon hovered
|
2 years ago |
Ivan Savenko
|
d3ecd43aba
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
|
2 years ago |
Ivan Savenko
|
d0f259bbf7
Fix battle shutdown
|
2 years ago |
Ivan Savenko
|
541d98143b
Renamed BattleControlPanel -> BattleWindow
|
2 years ago |