Commit History

Autor SHA1 Mensaxe Data
  mateuszb b114582857 * corrected indentation %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko 633b0007ba some warning & code cleanup - nothing significant %!s(int64=17) %!d(string=hai) anos
  mateuszb 6fc8ed9365 * showing spell effects affecting stack in creature info window %!s(int64=17) %!d(string=hai) anos
  mateuszb 45204d8beb * displaying spell effects (currently only arrow magic effect is shown) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 9d099e8c54 * blocked map scrolling where dialog window is opened %!s(int64=17) %!d(string=hai) anos
  mateuszb 538ffb1579 * added support for archery, offence and armorer secondary abilities %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 856698bd80 * fixes for MSVC (it needs to have global variables from library explicitly exported) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 629d934810 * moved CConsoleHandler to lib (update project files) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3d147a7be8 * version set to 0.63 %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6613955463 * hero placed in the town starts as visiting hero, not garrisoned %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 61e66fa89c * icon in infobox showing that there is hero in town garrison %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 %!s(int64=17) %!d(string=hai) anos
  mateuszb 92971e0df0 * working minimap's FoW %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c7bb04235c * merged changes in pregame %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1b73678b7c Fighting with includes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c7dde147c3 More moving / minor changes %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk d251597617 Moved objecthandler / minor %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3988767329 * BitmapHandler thread-safe %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk d5b0bdcf9e A little threading and minor changes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 300d540663 More changes / project files. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6ad729148e Continuation of splitting. %!s(int64=17) %!d(string=hai) anos