DjWarmonger
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1683a419a3
Implemented artifact placement rules for advMap objects, but not for the random artifacts placed via editor. (feature #119)
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16 years ago |
Frank Zago
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3cdefa2790
accesible->accessible
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16 years ago |
Michał W. Urbańczyk
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fe7ef6bbe1
Smart map object serialization over net.
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16 years ago |
mateuszb
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7382314dfd
* battle should now end automatically when last stack of one of sides is killed by a spell
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16 years ago |
mateuszb
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4dbc54f335
* minor changes (a few new consts introduced)
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16 years ago |
Michał W. Urbańczyk
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307c20e7dc
* fixed crash on clicking on the map frame
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16 years ago |
Michał W. Urbańczyk
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ee3c318ed9
Version for development release 0.73c
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
mateuszb
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1772f52554
* new spell: berserk
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16 years ago |
mateuszb
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05b0d82769
* next part of sieges
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16 years ago |
mateuszb
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a4df8e8831
* partial support for arrow turrets
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16 years ago |
mateuszb
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5bfbcfb000
* next part of sieges
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16 years ago |
mateuszb
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d25a5a795e
* next part of sieges
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16 years ago |
Michał W. Urbańczyk
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
mateuszb
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8fac12f957
* estimating damage that will be dealt while choosing stack to attack
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16 years ago |
Michał W. Urbańczyk
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780de79eba
Further fixes.
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16 years ago |
mateuszb
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fceeb05e16
* a bit of pathfinder interface redesign
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16 years ago |
mateuszb
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adcfb3c020
* second part of sieges
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16 years ago |
mateuszb
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2c7d7f4094
* first part of siege support
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16 years ago |
mateuszb
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fe2085fe42
* support for new creature abilities: hate, spell cost decreasing, spell vulnerability
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16 years ago |
mateuszb
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56fe3b0547
* jousting support
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16 years ago |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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16 years ago |
mateuszb
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c4b0bd9d7e
* new spell: remove obstacle
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16 years ago |
mateuszb
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4fc25c7b98
* corrected per-stack spell immunity handling
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16 years ago |
mateuszb
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ea6ab102a7
* support for new spells: anti-magic and elemental summoning
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16 years ago |
mateuszb
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507597301f
* new spells: resurrection, animate dead
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16 years ago |
Michał W. Urbańczyk
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310c369265
Fixed two possible block-ups in AI. Fixed possible problems with picking hero available to recruit (no more duplicates hopefully).
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16 years ago |
mateuszb
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e4580faba8
* hopefully fixed range of wide creatures
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16 years ago |
mateuszb
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048ab62530
* some changes in code handling movement of wide creatures in battles. It could solve a few bugs but I'm not sure
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16 years ago |
mateuszb
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8e63c73cf8
* flaggable objects change their color on minimap when taken over
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16 years ago |