Commit History

Author SHA1 Message Date
  DjWarmonger 1683a419a3 Implemented artifact placement rules for advMap objects, but not for the random artifacts placed via editor. (feature #119) 16 years ago
  Frank Zago 3cdefa2790 accesible->accessible 16 years ago
  Michał W. Urbańczyk fe7ef6bbe1 Smart map object serialization over net. 16 years ago
  mateuszb 7382314dfd * battle should now end automatically when last stack of one of sides is killed by a spell 16 years ago
  mateuszb 4dbc54f335 * minor changes (a few new consts introduced) 16 years ago
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 years ago
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 years ago
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 years ago
  mateuszb 1772f52554 * new spell: berserk 16 years ago
  mateuszb 05b0d82769 * next part of sieges 16 years ago
  mateuszb a4df8e8831 * partial support for arrow turrets 16 years ago
  mateuszb 5bfbcfb000 * next part of sieges 16 years ago
  mateuszb d25a5a795e * next part of sieges 16 years ago
  Michał W. Urbańczyk ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
  mateuszb 8fac12f957 * estimating damage that will be dealt while choosing stack to attack 16 years ago
  Michał W. Urbańczyk 780de79eba Further fixes. 16 years ago
  mateuszb fceeb05e16 * a bit of pathfinder interface redesign 16 years ago
  mateuszb adcfb3c020 * second part of sieges 16 years ago
  mateuszb 2c7d7f4094 * first part of siege support 16 years ago
  mateuszb fe2085fe42 * support for new creature abilities: hate, spell cost decreasing, spell vulnerability 16 years ago
  mateuszb 56fe3b0547 * jousting support 16 years ago
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 years ago
  mateuszb c4b0bd9d7e * new spell: remove obstacle 16 years ago
  mateuszb 4fc25c7b98 * corrected per-stack spell immunity handling 16 years ago
  mateuszb ea6ab102a7 * support for new spells: anti-magic and elemental summoning 16 years ago
  mateuszb 507597301f * new spells: resurrection, animate dead 16 years ago
  Michał W. Urbańczyk 310c369265 Fixed two possible block-ups in AI. Fixed possible problems with picking hero available to recruit (no more duplicates hopefully). 16 years ago
  mateuszb e4580faba8 * hopefully fixed range of wide creatures 16 years ago
  mateuszb 048ab62530 * some changes in code handling movement of wide creatures in battles. It could solve a few bugs but I'm not sure 16 years ago
  mateuszb 8e63c73cf8 * flaggable objects change their color on minimap when taken over 16 years ago