DJWarmonger
|
a9ef8fe32f
- Fixed Border Gates logic
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há 7 anos atrás |
DJWarmonger
|
273802c92c
I have no idea what I'm doing
|
há 7 anos atrás |
Andrii Danylchenko
|
12a3c7ed33
AI - code styles and remove redundant performance optimization for explore
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há 7 anos atrás |
Andrii Danylchenko
|
2466489e13
AI - improve exploration, cancel deadends
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há 7 anos atrás |
Arseniy Shestakov
|
25dea1a599
Code style: formatting and refactoring of VCAI code
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há 7 anos atrás |
AlexVinS
|
15138c23de
Finished conversion to new logging API
|
há 8 anos atrás |
ArseniyShestakov
|
9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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há 8 anos atrás |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
há 8 anos atrás |
DjWarmonger
|
27ff9efd4b
Fixed #1713
|
há 9 anos atrás |
DjWarmonger
|
9b5af484b7
Fixed AI getting stuck at blockVisit objects (Tavern, Borderguards/gates etc).
|
há 9 anos atrás |
Ivan Savenko
|
5b76c3f4eb
Rebase of codebase changes for refactored serializer
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há 9 anos atrás |
AlexVinS
|
f06e9c8538
VCAI convert logging
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há 9 anos atrás |
AlexVinS
|
22884d9150
AI logging convert 1
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há 9 anos atrás |
Arseniy Shestakov
|
10dbbead2d
Fix indentation of logging code and around it
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há 9 anos atrás |
ArseniyShestakov
|
03e9dd3bab
Add hero gold cost to GameConstants
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há 10 anos atrás |
Ivan Savenko
|
7189a12df2
removed few more includes from headers
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há 10 anos atrás |
Ivan Savenko
|
7b5a7f43ad
Removed includes of CGameState from headers
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há 10 anos atrás |
Ivan Savenko
|
c3ce4b25df
Removed all #include's of CMap.h from headers.
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há 10 anos atrás |
DjWarmonger
|
b3f482b8a8
Restored artifact selection & exchange, work in progress.
|
há 10 anos atrás |
AlexVinS
|
685deddac1
Start spell-relatet files reorganisation
|
há 10 anos atrás |
Ivan Savenko
|
6c0c03d74b
Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
|
há 11 anos atrás |
DjWarmonger
|
3ac306f501
Merge pull request #19 from vcmi/feature/mapObjects
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há 11 anos atrás |
Ivan Savenko
|
b2e8c92383
Cleanup:
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há 11 anos atrás |
Ivan Savenko
|
652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
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há 11 anos atrás |
DjWarmonger
|
e54c816c92
Treasure piles can now cover several tiles.
|
há 11 anos atrás |
Ivan Savenko
|
0afdfa529c
Moved all object-related files to lib/mapObjects directory.
|
há 11 anos atrás |
DjWarmonger
|
6658e173f1
- Possible fix for #1769
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há 11 anos atrás |
DjWarmonger
|
30b79588db
- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
|
há 11 anos atrás |
DjWarmonger
|
e459984897
Cleanup in AI.
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há 11 anos atrás |
DjWarmonger
|
c708a631c1
- Improved AI logging messages
|
há 11 anos atrás |